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  1. #21
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by aodhan_ofinnegain View Post
    MP economy isn't necessarily the issue but doesn't change the fact Clemency Still uses MP as a resource without it you ain't casting anything, and once you run dry, it's gonna be a struggle just like in ShB to get MP back. Sure Holy Spirit/ Circle and Confiteor cost less but that doesn't mean you can't run into MP issues in prog or if you run into crappy situations.
    But you get to nearly full MP at the end of Requiescat. Yes, you still need a chunk going into it. But not nearly as much as used to be needed. Yes, Clemency isn't unlimited - but you can use it with far less penalty.

    Quote Originally Posted by aodhan_ofinnegain View Post
    "clemency no longer desyncs the overall rotation." what are you smoking? any deviation away from the standard rotation with Clemency after Requiescat desyncs the rest of the rotation from raid buffs, Paladin is the most strict rotation out of the four tanks. Paladin cannot delay it's rotation like the other 3 without incurring pretty substantial DPS loss. Even if you use Clemency inside of Requiescat you're gimping your DPS even more than it already is due to Paladin being under-tuned.
    Because Requiescat and Sword Oath have windows within which you can do their actions. The timer limits that somewhat but you have flexibility on when to execute those actions. It's not the end of the world to lose a GCD.

    But as I've said repeatedly, I still realize that losing a GCD is very bad, particularly in a highly optimized raid scenario. So my emphasis on those other things was that it can be done without losing a GCD anymore. I mean, why spend for clemency when Requiescat is spamming self heals on you anyways and holy shelltron comes up so often?

    The GCD option is there. And more usable than ever. But not ideal and anything that takes a GCD never will be ideal, I'm not disputing that part. But in less than ideal situations, it's more healing with the tons of healing PLD already has.

    Quote Originally Posted by Undeadfire View Post
    Bruh....

    Equilibrium is so strong Thrill buffs it, now Equilibrium has Regen.

    Doesn't matter if Paladin has Holy Sheltron/Holy Spirit healing.

    Thrill is a cure, Equlibrium is a super heal + Regen, Storm Path heals. BW/NS feeds heal, damage reduction + barrier.

    Holmgang can be popped 2-3x in a fight, HG is only 1-2x a fight.
    And if we're going apples to oranges, Shelltron also gives guaranteed block (19% damage reduction whenever I use it, not sure if it varies based on stats), +15% flat damage reduction, independent of the standard tank CDs of course, and can heal the whole party (minus oneself, which is an odd quirk yes) even if it can't increase the barrier strength... and so on.

    And, honestly, speaking as someone that plays healers too - if you're on warrior, your healers might still prefer you use regular mitigations on tankbusters, because a lot of warriors try to use holmgang where it isn't absolutely needed and it just increases the healing requirements (which translates into less party DPS by increasing the healing load). But, yes, warrior can cheese tankbusters/tank swaps slightly more often.

    And then DRK over there doesn't have nearly so much, and has the highest invuln heal requirement, but has high damage.

    And maybe warrior does need to be toned down a bit, especially in dungeons. But PLD is strong. Maybe not in damage, but overall, it is strong.
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    Last edited by Risvertasashi; 12-24-2021 at 04:11 AM.