After Patch still having the issues - stuttering and cracking when looking at the target and not while not looking at the enemy none

After Patch still having the issues - stuttering and cracking when looking at the target and not while not looking at the enemy none
Ok So i lied in this post. Not really, but def jumped the gun. It's just as bad, but the triggers seem to be less consistent. before I could turn audio off and it would help tremendously. Not so anymore. And now ARR zones are really bad. before i would drop down to 1fps, then it would reset back to 80 fps and then cycle. Now it never resets its just cyles between crap and slightly worse crap.It seemed to have gotten better for me. Not back to normal, but better. I was able to turn graphics back up to high and it was great. I didn't start getting any audio issues until I went back to zone 5 to do msq. Once I brought listening position back to camera, then it started up again, if not as severe.
Last edited by Au-ro; 12-22-2021 at 05:32 AM.

Also worth adding that it’s considerably worse in raids now than before.





Seems to be worse now since I was standing around in a city and having it happen when yesterday in that same city it was behaving. Combat is right out. It would work sometimes before and now it seems to be consistent that it doesn't.
ZERO issues before 6.0 for years in this game. They need to fix what they broke.
hey i am curious is there anyone who does NOT have AMD and has the problem? so far 100% of people i have seen that mention their hardware have AMD chips. They should just remove that spatial audio that is probably what ruined the game sound. Also just logged in since the patch, i daresay they made it worse like someone above said. It never stops doing it now.
Last edited by Thampbayoyows; 03-06-2026 at 09:43 AM.

I'm not that keen on being an AMD only issue; my friend has an i9 and is having these issues, too.
Now, the changes on the way the audio driver file or how it worked pre-6.0 could be given as choices for us, dunno.
AMD FX-8300 here. Issues have not been fixed after the patch. In fact, going into the last turn of Pandemonium was actually like physically painful.
Hoping for a fix ASAP, the music in this game is too good to not be able to enjoy.
They've literally did changes to the sound engine, they would have to either revert or completely reconfigure that, since it is completely unoptimized with our systems.
I have had the exact same issue here with what I refer to as massive echo like sound. It's a strobe type sound that is very loud and makes it impossible to enjoy the game. My problem also started at Endwalker launch and the new addition of Immerse Spacial Audio, which I think is the actual culprit. I do not have that enabled btw. Now today, after the supposed "fix" patch.. it is STILL bugged. I have tried everything I can to fix the issue on my end (which honestly, I shouldn't have to) to no avail. I really hope they get this fixed for real so I can get back to my favorite mmo. And yes I do have AMD FX-8370 Eight-Core Processor 4.00 GHz
Last edited by RevanNight; 12-22-2021 at 02:38 AM.
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