Quote Originally Posted by Ralph2449 View Post
Meanwhile in FF14 you are quite literally at the mercy of tanks and healers because the only thing you have control over is dps, [B]the design feels a little too choreographed not allowing much room for thought and change
That is definitely I hope they improve in the future, the lack of utility means there is no thought on how to approach an encounter, in a "dungeon" for example there is nothing to do other than use AoE skills for trash and single target for bosses, the answer to the situation is always so clear, there is never something that asks you to think about how you approach the situation because we dont have much utility to speak of.