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Thread: Reaper, RPR

  1. #21
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tulzscha View Post
    I keep seeing people say this and I'm curious because I don't play melee, what makes the other jobs more difficult?
    Well for one you're punished for not using things on cd more.
    Reaper is basically build gauge and spend gauge with few exceptions, it's kinda '' fail safe '' for a lack of a better term.

    If you play MNK for example and don't pay attention to your Chakras or don't hit it fast enough it's a big deal but if you play Reaper and just zone out and don't spend your gauge it's generally not a concern unless you overcap.
    Reaper is very forgiving in comparison to other Jobs, but I think some people believe that it's '' technical '' because you don't have a set point exactly where you need to do your spenders you have more choice.
    But that doesn't actually make it more technical or difficult it does the opposite it makes it significantly easier and you need less awareness and attention to play it.

    Edit: It's strange of the other guy to bring up DRG in a way that sounds so negative because DRG takes way more effort to play and I'd argue is more technical than Reaper.
    There's more to weave and you need to know what can be double-weaved and what can't and when it's safe to use Jumps etc.

    So it's a bit bizarre to present it as '' the devs made Reaper the technical pro job, not like that silly DRG ''.
    Reaper is the Job you can zone out on and usually not be punished for it or just do 1 2 3 and forget about everything else while a mechanic happens and normally be fine.
    You can't on DRG.
    (9)
    Last edited by Kolsykol; 12-21-2021 at 05:17 AM.

  2. #22
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Comparing to Dragoon positionals specifically:

    - Can't delay them, if you can't land a positional when it's time for it you'll just miss out on it
    - Animation locks are something you need to constantly be mindful of
    - You have to be careful not to mess up your line AOE positioning with your gap closers (while Reaper gap closer does no DPS and is not in your rotation)
    - Your burst phase doesn't negate the need to land positionals
    - The 2 finisher positionals are always immediately after each other - Reaper only has to immediately change position in a GCD every minute (when True North cooldown is 45s, so...)
    (5)
    Last edited by ThorneDynasty; 12-21-2021 at 05:48 AM.

  3. #23
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by popotaro View Post
    No. The last thing we need is the game getting even more dumbed down. You focus more on your action bars than on what is happening? Git better or play another job.
    I don’t struggle maximizing each classes potential. Compared to other classes I noticed where my attention went. I have no problem focusing on the skills 90% of the time since all the battles are fairly simple and staying alive to avoid mechanics. I will git good, but that one time you miss your positional you must tell yourself to also git good. If you cannot be perfect you cannot tell people to git good. Forever from here on out each time you mess up you will eat your own words.
    (0)

  4. #24
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LalafellDown View Post
    I don’t struggle maximizing each classes potential. Compared to other classes I noticed where my attention went. I have no problem focusing on the skills 90% of the time since all the battles are fairly simple and staying alive to avoid mechanics. I will git good, but that one time you miss your positional you must tell yourself to also git good. If you cannot be perfect you cannot tell people to git good. Forever from here on out each time you mess up you will eat your own words.
    When you know you might miss your positional, True North is your friend. Try again.
    (1)
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  5. #25
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Tulzscha View Post
    I keep seeing people say this and I'm curious because I don't play melee, what makes the other jobs more difficult?
    The job has no friction to it at all. You have 2 gauges and they both build incredibly slowly so it is extremely easy to work around mechanics in a way that makes the other melee dps jealous. You have 1 damage cooldown to keep track of and it's on a 2 minute timer. 2 if you want to count gluttony but soul slice makes that super easy to hit on cooldown. You have 2 positionals, neither of which are part of a combo and also you have complete control over when you need to do them so it's nearly impossible to mess them up or find yourself in an inconvenient spot. You never have to double-weave ogcd's and your movement skills are completely detached from damage so you can use them strictly for positioning and not have to do the mental math that drg and sam do. Then there's the job specific odd stuff like drg animation lock, cursed double solar monk opener to align phantom rush, sam tsubame drift (which is still a problem, just not the cataclysmic disaster it was in shb). Literally the hardest thing about the job is remembering to refresh Shadow of Death.

    Plus just get on The Balance and look at the assorted openers and then laugh at how basic reaper's is compared to the others.
    (4)

  6. #26
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Arkdra View Post
    The job has no friction to it at all. You have 2 gauges and they both build incredibly slowly so it is extremely easy to work around mechanics in a way that makes the other melee dps jealous. You have 1 damage cooldown to keep track of and it's on a 2 minute timer. 2 if you want to count gluttony but soul slice makes that super easy to hit on cooldown. You have 2 positionals, neither of which are part of a combo and also you have complete control over when you need to do them so it's nearly impossible to mess them up or find yourself in an inconvenient spot. You never have to double-weave ogcd's and your movement skills are completely detached from damage so you can use them strictly for positioning and not have to do the mental math that drg and sam do. Then there's the job specific odd stuff like drg animation lock, cursed double solar monk opener to align phantom rush, sam tsubame drift (which is still a problem, just not the cataclysmic disaster it was in shb). Literally the hardest thing about the job is remembering to refresh Shadow of Death.

    Plus just get on The Balance and look at the assorted openers and then laugh at how basic reaper's is compared to the others.
    Exactly this. If anything, I wish we had more oGCD to make the gameplay a bit more engaging while filling our bars.
    (0)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
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  7. #27
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Reaper has probably the least amount of management with its abilities.....Its the easiest melee to play.
    (0)

  8. #28
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Arkdra View Post
    The job has no friction to it at all. You have 2 gauges and they both build incredibly slowly so it is extremely easy to work around mechanics in a way that makes the other melee dps jealous. You have 1 damage cooldown to keep track of and it's on a 2 minute timer. 2 if you want to count gluttony but soul slice makes that super easy to hit on cooldown. You have 2 positionals, neither of which are part of a combo and also you have complete control over when you need to do them so it's nearly impossible to mess them up or find yourself in an inconvenient spot. You never have to double-weave ogcd's and your movement skills are completely detached from damage so you can use them strictly for positioning and not have to do the mental math that drg and sam do. Then there's the job specific odd stuff like drg animation lock, cursed double solar monk opener to align phantom rush, sam tsubame drift (which is still a problem, just not the cataclysmic disaster it was in shb). Literally the hardest thing about the job is remembering to refresh Shadow of Death.

    Plus just get on The Balance and look at the assorted openers and then laugh at how basic reaper's is compared to the others.
    What? Have you gotten to 90 yet? The gauges absolutely do not fill slowly.
    (0)

  9. #29
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ransu View Post
    What? Have you gotten to 90 yet? The gauges absolutely do not fill slowly.
    Don't tell him about tagging all the trash in Alliance raids. Won't know what to do with all those souls.
    (0)

  10. #30
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ransu View Post
    What? Have you gotten to 90 yet? The gauges absolutely do not fill slowly.
    In terms of buying you time to land positionals they absolutely do. With your charges stacking you will usually have a 5 GCD window to spend. The exception is your 60s cooldown.
    (0)

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