You still didn't answer why they have to be the same though. Not all tanks need to be equal in damage and sustain. You don't achieve balance by everything being literally the same thing with a different coat of paint.
If we take your idea of "balance", gameplay wise if all tanks do the same thing, but one of them has to put in even more effort to achieve the same as the others, thus has the capability of being punished with lower damage output if they make a mistake, do you consider that balanced?
Also you're acting like DRK is doing thousands more damage rather than hundreds lmao.


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