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  1. #1
    Player
    Sighearth's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    184
    Character
    Axel Walker
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by CrimsonGunner View Post
    you are kind of wrong with comparing helios and cure III in 2 regards.

    1) helios equal to whm medica except helios cost 700 compare to whm medica 900 and has 1.5 cast time compare to 2 seconds for medica.

    2) cure III while having ability to target, its range is 6y meaning u have to be super close to the target to feel that, and while you compare 1 cure III spam to helios cure III cost 1500 mp while helios cost 700 meaning ast will reduce his mp less and also can wave ogcd with helios something whm cant do as easy after cure III or medica allowing him to surpass cure III effect and even range.

    those are 2 crucial impacts that allow fluid healing compare to whm right now and since the only difference here is cure III your points that cure III makes it worth it cause its not mendatory the same can be said about ast ogcd and with that makes ast even more appealing for healing then whm cause he can spam even more faster and chain healing properly if needed unlike cure III spam.
    I think you missed some of my previous posts in this topic. Doing 6 cure III with 2 thin air is the same as 10 helios as I explained before. I was doing a comparison between those 2 gcds (helios and cure 3) in a situation where you would need burst aoe heal on demand (meaning without cds so GCD heals) WHM still is a power house in GCD heal potency which is a niche that WHM could have a lead in comparison to AST. I'm not comparing their full toolkits. Obviously AST full kit is stronger healing wise than WHM. Yet WHM does way more damage than AST currently if someone can carry the heals. What if AST despite having way more heals also did more damage than WHM? This is what the situation with SCH/SGE is. IF you want damage between (ast/whm) bring whm, if you want heals bring ast, which is fine. For SCH/SGE, if you wanna damage bring SGE (by 5.3%), if you wanna heals also bring SGE (by almost 30%!).
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  2. #2
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Sighearth View Post
    I think you missed some of my previous posts in this topic. Doing 6 cure III with 2 thin air is the same as 10 helios as I explained before. I was doing a comparison between those 2 gcds (helios and cure 3) in a situation where you would need burst aoe heal on demand (meaning without cds so GCD heals) WHM still is a power house in GCD heal potency which is a niche that WHM could have a lead in comparison to AST. I'm not comparing their full toolkits. Obviously AST full kit is stronger healing wise than WHM. Yet WHM does way more damage than AST currently if someone can carry the heals. What if AST despite having way more heals also did more damage than WHM? This is what the situation with SCH/SGE is. IF you want damage between (ast/whm) bring whm, if you want heals bring ast, which is fine. For SCH/SGE, if you wanna damage bring SGE (by 5.3%), if you wanna heals also bring SGE (by almost 30%!).
    but ast will do more damage then whm, ast rdps contribution outdamage whm adps if timed right and now with divination not rely on cards its basically guranteed on burst windows timing. whm glare compare to malefic is small in comparison to the damage buff ast brings to a group and a well played group at that boost ast significantly then any selfish damage whm can output.

    again its not true if u need to spam gcd cure III compare to helios, helios will win cause it can last longer, if for instance u need 1 cure III and ast will cast helios he will endure more the whm casting.

    if u have a prolong phase where u spam heal gcd and u only have cure III compare to helios cure III will drain the mp much faster even if u delay casting gcd(1.5k mp), its range wont reach everyone unless they stack together(6y) and its cast time is slower.(2s)

    however ast can last longer due to low mp cost (700 mp) have wider range which reaches everyone(15y), and faster casting time(1.5) meaning he can much easily top people before the next strike.

    no matter how u compare it whm right now loses in every aspect to ast and our talk does not include ast brings shields along side his healing toolkit something whm cant compete or the fact that his gauge is the only one among the healers that wont be full when the fight starts.
    right now the only reason you bring whm cause it has the basic healer reputation going on for him and nothing else,everything whm does ast does it better as things stands.
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    Last edited by CrimsonGunner; 12-20-2021 at 09:41 AM.

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