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  1. #1
    Zumi, that's because most established players are already done with everything or most everything or only does things with their LS. So a content finder won't change that honestly. XIV doesn't "need" it to be honest because it's still an MMO, taking out all work is the last thing they need to do lol.

    They merely just need to add more content for all ranges or reasons to replay certain content. The merge will also help with this, so getting people to the action fast is exactly why people didn't necessarily consider GW1 an MMO because it had that idea in mind, take out what made an MMO an MMO and just put players into the action.
    (5)

  2. #2
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    Quote Originally Posted by Elexia View Post
    so getting people to the action fast is exactly why people didn't necessarily consider GW1 an MMO because it had that idea in mind, take out what made an MMO an MMO and just put players into the action.
    Yes but GW2 is a proper open world MMO with content you can join at a click of a button.

    Just like in Rift you run up to a group fighting a Rift and you can join the party at a click of a button, public quests are the future of MMO's.

    Some of those huge Dragon bosses in GW2 look frikkin amazing, you just turn up and join a party and kick its ass.
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  3. #3
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    Quote Originally Posted by Jinko View Post
    Yes but GW2 is a proper open world MMO with content you can join at a click of a button.

    Just like in Rift you run up to a group fighting a Rift and you can join the party at a click of a button, public quests are the future of MMO's.

    Some of those huge Dragon bosses in GW2 look frikkin amazing, you just turn up and join a party and kick its ass.
    Personaly, a huge zerg fest isn't enjoyable to me no matter how badass the boss looks, I'd miss the actual route to get to the point where I get the chance to fight something awesome, its like how you say a meal always taste better when you've preapared it yourself.
    I'ts not about easy access being avaliable, its about what parts are skipped to gain such access, like interaction with fellow players and the game world itself.

    Besides that, if GW2 has this "awesome" content, why not play that and let XIV do its own thing?

    In same reasoning I question someone who demands to be able to have access to everything easily in an MMORPG, did you ever think that maybe this isn't a genre for such a gaming mindset?
    At least MMORPGs used to be about a slower paced long term character progress trough both levels and content, not que up for instant boss kills without exiting the safety of town.

    This is not me trying to paint anyone out in a bad way, its just the views of someone who has played this genre for well over a decade and see what has changed both in the games themsleves and the community.
    So the above question is a honest one in that regard.

    I'm feeling more and more that MMO devs just can't have a cake and eat it, they cant please both hardcore mindset and casuals, and in the end its always the hardcore playerbase that gets to feel the bad end of that.
    And hardcore players where the ones that shaped most of the playerbase in the early days and we are now forgotten and tossed aside for the small chance of a MMO becomming the next big WoW clone.

    So yeah that say I might come of as resenting this casual mentality thats ever growing in MMOs, its just that thoose craving more hardcore enviroment are running out of options as everything theese days does its best to cater to casual play.
    And by that I don't mean that there shouldnt be casual content as well, but today everyone feels they should have access to everything no matter how much or little time they invested in the game.

    It's a matter of opinion, I state mine: I'd like a more hardcore orientated MMO, where the game world, community and interaction with thoose elements matter.
    There is already a vast sea of games which offer this lobby style quick gameplay that a content finder promotes to choose from.

    Like I said earlier I'm probably part of a dying breed of more oldschool players, but I'm surely not alone.
    (5)

  4. #4
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    Quote Originally Posted by Choyi View Post
    Personaly, a huge zerg fest isn't enjoyable to me no matter how badass the boss looks, I'd miss the actual route to get to the point where I get the chance to fight something awesome, its like how you say a meal always taste better when you've preapared it yourself..
    Well that's something entirely different, content made for 40+ people generally becomes a zerg fest anyway.

    Besides that, if GW2 has this "awesome" content, why not play that and let XIV do its own thing?
    Shove your attitude up your ass matey, can a person not mention another game round here without being attacked ?

    besides that I probably will play it when it comes out.

    This is not me trying to paint anyone out in a bad way, its just the views of someone who has played this genre for well over a decade and see what has changed both in the games themsleves and the community.
    So the above question is a honest one in that regard.
    You think that you are the only person with 10 years of experience playing MMO's, how cute !

    I'm feeling more and more that MMO devs just can't have a cake and eat it, they cant please both hardcore mindset and casuals, and in the end its always the hardcore playerbase that gets to feel the bad end of that.
    And hardcore players where the ones that shaped most of the playerbase in the early days and we are now forgotten and tossed aside for the small chance of a MMO becomming the next big WoW clone.
    Don't feel butthurt, these companies exist to make money, I'm sure they don't care how you "paved the way" when all they want is your money.

    There are more casuals out there = more money.

    Like I said earlier I'm probably part of a dying breed of more oldschool players, but I'm surely not alone.
    Nobody is pretending you are the only one, I would hardly consider myself a casual, I would probably fall somewhere in the grey area.

    That being said even if I was a hardcore I would still beable to understand why game companies target the casual.
    (0)
    Last edited by Jinko; 03-05-2012 at 07:29 AM.

  5. #5
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    Quote Originally Posted by Jinko View Post
    Shove your attitude up your ass matey, can a person not mention another game round here without being attacked ?
    Really? It's an honest question: if there is a game coming out that already caters to what you want, why must a completely different game conform to that? Better yet, one of them isn't going to have a subscription fee; how would FFXIV compete with GW2 if they were functionally similar?
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  6. #6
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    Quote Originally Posted by Lior View Post
    Really? It's an honest question: if there is a game coming out that already caters to what you want, why must a completely different game conform to that? Better yet, one of them isn't going to have a subscription fee; how would FFXIV compete with GW2 if they were functionally similar?
    Haha yea because this game is conforming to me, I am magically forcing Yoshida to add content finder and make easy content.

    I like playing FFXIV I have no issue with it, or its future, you do though, so right back at ya "why don't you go play something else, instead of making it conform to what you want it to be"
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  7. #7
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    Quote Originally Posted by Jinko View Post
    Haha yea because this game is conforming to me, I am magically forcing Yoshida to add content finder and make easy content.

    I like playing FFXIV I have no issue with it, or its future, you do though, so right back at ya "why don't you go play something else, instead of making it conform to what you want it to be"
    I've said it many times, there was only one ffxi, and tons of WoW clones.
    (4)

  8. #8
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    Quote Originally Posted by Jinko View Post
    ...
    Wow thats alot of anger, take it easy lol.
    You brought up how GW2 does it , my question back was then why must every game be the same, sorry if it wasn't clearly worded.
    And about me stating my opinion, should I apologise for not wanting a feature that every single other MMO offers?

    Realy aren't we mature enough without personal attacks? Geesh...
    And im not sure where the realisation about game devs wanting to make money has to do with me being butthurt, if anything you come out as being butthurt about someone questioning the way MMOs are being changed.
    And sorry I don't read anywhere I said I was the only one with long time experience, now youre being a bit childish here "mate"

    And yeah its money in casuals, but the market for casuals is so much more crowded then the hardcore one, and XIV will never reach the hights of the casual MMO market no matter what at this point, a good business idea would instead to actualy try be successful as a niche game, since we all can easily see that the market for more "hardcore" MMORPGs is quite a open one.

    I disagree with the turns MMOs are making and therefore voice my opinion on forums about it, you like the way it is and you are free to voice your opinion on that, shall we just leave it at that instead of making this into any dung tossing contest? :>
    (4)

  9. #9
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    Quote Originally Posted by Choyi View Post
    Besides that, if GW2 has this "awesome" content, why not play that and let XIV do its own thing?
    This is funny. You are right, let XIV do its own thing, Yoshida has clearly said he has interest in doing cross server content finder. Let him do it.
    (0)

  10. #10
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    Quote Originally Posted by Elexia View Post
    Zumi, that's because most established players are already done with everything or most everything or only does things with their LS. So a content finder won't change that honestly. XIV doesn't "need" it to be honest because it's still an MMO, taking out all work is the last thing they need to do lol.

    They merely just need to add more content for all ranges or reasons to replay certain content. The merge will also help with this, so getting people to the action fast is exactly why people didn't necessarily consider GW1 an MMO because it had that idea in mind, take out what made an MMO an MMO and just put players into the action.
    That doesn't fly with me. If I bought a game and paying for it I should be able to play it right? I don't get what people like you have agaisnt other people seeing and doing the content a game has to offer? Basically if I am paying for a game I want to play it. Having the game find people to play with isn't making it easy. The difficulty of a game should not be finding people to play with that is just silly. The difficult part should be killing fighting mob in dungeons and killing bosses.

    This isn't 10 years ago queue systems and matchmaking are what is expecting in current gen games.
    (1)

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