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  1. #1
    Quote Originally Posted by Jinko View Post
    All I ever see on these forums these days are ex FF11 players being nostalgic and reminiscing on things they wish were in this game, it seems silly and pointless to even bother when it was clear from the start this game was going to be nothing like that.
    Exactly why they made the races the same and specifically stated they wanted XI players to transition easier by allowing them the possibility to recreate their XI characters aesthetically. By the way, only someone who is seriously jaded about FFXI would say Nyzul, Salvage (without drop rates), Einherjar and ZNM systems would be bad content styles to have in XIV. People always say "why do you want less content?" but when you suggest content that SE has designed before and has the potential to make even better, if it came from FFXI: "lolnostalgia" or "noFFXI! it will make it FFXI-2!"

    That is what's sad, people are against good content simply because SE designed it before. No one complained about SWTOR given that it's a glorified KOTOR. When even SE admits the original design direction of XIV was a mistake in certain ways (read the Connect On! interview from months back) it's pretty clear they're agreeing they shouldn't have tried to be different for the pure sake of it with XIV, which as you speak of the "pretty clear the game wasn't going to be anything like it", it was pretty clear, given the exact words from Tanaka, they were designing XIV to be as different from XI as possible for the sake of it.

    It really is only the people who hate XI that seem to think it would be a bad thing to have a Dungeon that had different objectives every time you entered it or a set of dungeons you have to do a particular order in order to fight the boss (Einherjar/Limbus) or a chain of NMs you can spawn.

    It's exactly what I am talking about, FF11 was an old school game which has no place in todays market, that is why you will be hard pressed to find games that play like FF11, UO and EQ1.
    ...Yeah no one in the world plays FFXI, UO or EQ1, thus why EQ1 hasn't had an expansion in over 12 years....or was it since last November? I can't remember.
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  2. #2
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    Jinko's Avatar
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    Quote Originally Posted by Elexia View Post

    ...Yeah no one in the world plays FFXI, UO or EQ1, thus why EQ1 hasn't had an expansion in over 12 years....or was it since last November? I can't remember.
    Yea I edited it shortly after to "that is why you will be hard pressed to find new games that play like FF11, UO and EQ1."

    Because I knew someone would try to be smart and say something like you just did.

    As for the rest of your post you've just gone into one of your monkey fits about FF11 again so I will stay away from that.
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    Last edited by Jinko; 03-05-2012 at 03:45 AM.

  3. #3
    Quote Originally Posted by Jinko View Post
    Yea I edited it shortly after to "that is why you will be hard pressed to find new games that play like FF11, UO and EQ1."

    Because I knew someone would try to smart and say something like you just did.
    It's not "trying to be smart"...it's correcting something that's false. You know what else doesn't have a place in today's market? 8-16-bit games, we're "moved on" as you basically put it, yet why is it some of the most popular games are retro style games or popular games getting demakes?

    MMOs like those are still around because, yes, people still like and will play those games...just because you don't doesn't mean it's true for everyone. This isn't a new concept to video gaming that when something is popular everyone follows suit, not because "it's the new standard" but because they want to profit on it as well. Think about back in the 80s and 90s when Mario took off, how many platformers spawned in the wake of that game?
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