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  1. #10
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Xoo View Post
    You seem to be missing the reason why the jobs seemed imbalanced. Mobs have different strengths and weaknesses, and so do the jobs, obviously. When the weakness of one job meets the strength of the enemy, then efficiency is going on the down-slope. If the player is not adequately geared/skilled/willing to pull up the slack, then the job is naturally going to get a bad rep. Samurai was so popular because of the damage it could pull off versus Colibri. Before that, in my opinion, it didn't shine any more than any other DD.
    yeah? that is the reason why it was unbalanced, I'm not disagreeing with you there lol (geez) But my point was that it shouldn't be unbalanced and players should have the freedom to play any class the want. I thought my point was clear? lol

    Eduit: Also a few people who play a class badly, should have no bearing on whether the class is unpopular. Again... ideally, a balanced system would cancel out the stigma by an equal amount of good players who play the same class
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    Last edited by Benediction; 03-05-2012 at 04:45 AM.