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  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 92
    Quote Originally Posted by Shurrikhan View Post
    Wouldn't this be the opposite, now that Ninjutsu has two charges and is therefore bankable? Outside of saving for TA, you'd want to save them for relative mobility... which amounts to thinking about uptime and disengages.
    I think you misunderstood my statement a bit. To use them for mobility or at times you´ve to disengage is what makes them superior BECAUSE they´re range tools. E9s for example made a difference if the boss used widerange or anti air first. You needed to get used to both of it on MNK. On NIN you just use your Raiton if needed, no matter what appears first. The timing doesn´t have to be perfect and you don´t have to think about it like "SSS? FS? Chakra? Is the timing still perfect?!", just delay your Mudra.
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    Last edited by ssunny2008; 12-15-2021 at 08:51 PM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,019
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ssunny2008 View Post
    I think you misunderstood my statement a bit. To use them for mobility or at times you´ve to disengage is what makes them superior since they´re range tools. E9s for example made a difference if the boss used widerange or anti air. You needed to get used to both of it on MNK. On NIN you just use your Raiton if needed, no matter what appears first. The timing doesn´t have to be perfect and you don´t have to think about it like "SSS? FS? Chakra? Is the timing still perfect?!", just delay your Mudra.
    But that is still an interaction. They're a tool the situational value of that is wasted unless kept for that situation. That's a hell of a lot better than, say, how DRG or RPR deal with melee-downtime.
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  3. #3
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    581
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 92
    Quote Originally Posted by Shurrikhan View Post
    But that is still an interaction. They're a tool the situational value of that is wasted unless kept for that situation. That's a hell of a lot better than, say, how DRG or RPR deal with true downtime.
    Yeah it is, but for me personally it´s far away from being interactive gameplay, when you´ve superior tools for pretty much everything. That´s a major reason why i dropped SAM after playing it for a while. You´ve everything, you can easily adjust to everything. It´s an absolutely standard class with everything you want on a melee + tons of DPS and that´s what makes it actually broken.
    I would always prefer some rare or unique stuff like SSS / FS then getting everything served on a silvertablet like superior ranged tools or the perfect dash-combo. (And away from the Mudra interaction, NIN is just 123 too...)
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    Last edited by ssunny2008; 12-15-2021 at 08:56 PM.

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,019
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ssunny2008 View Post
    Yeah it is, but for me personally it´s far away from being interactive gameplay, when you´ve superior tools for pretty much everything. That´s a major reason why i dropped SAM after playing it for a while. You´ve everything, you can easily adjust to everything. It´s an absolutely standard class with everything you want on a melee + tons of DPS and that´s what makes it actually broken.
    I would always prefer some rare or unique stuff like SSS / FS then getting everything served on a silvertablet like superior ranged tools or the perfect dash-combo.
    Same, for the most part. Which is a largely of why I was a bit baffled by the changes to Melee DDs' ranged attacks; you don't have to adjust your rotation at all to have completed a combo the moment before the disengage, but instead need only slap your ranged attack key until you can come back.

    I'd prefer, for instance, that Stardiver were a roll-over GCD that could invulnerability-frame physical AoEs (or at least those not targeting the Dragoon). It'd give an interaction to compete against simply using it within Lance Charge. Give Chaos Thrust (Chaotic Spring) back its duration and Buff Piercing Talon, possibly even having it upgrade into Dreadwyrm so you could use that for downtime once per X seconds, but make Piercing Talon itself situational, rather than something spammable.

    I'd prefer if Enpi and Yaten were stronger in their own right and the Enpi bonus thus reduced, and that Enpi again broke combos.

    As for Reaper, I don't know, but Harpe wherever/whenever isn't it, imo.

    NIN, though, I'm fine with having more tools that most other jobs and paying for that with (macro)rotational complexity. It's problem to me right now is simply that it has no string-by-string rotational complexity; everything's at the per-minute level.
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