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  1. #11
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jin- View Post
    Also not even second add wave on the first boss
    The second add wave on the first boss of Breylox was always an indicator.
    In HW if you skipped the second wave you had top DPS.
    Since SB it was an indicator for very subpar DPS, you literally needed a DPS to be not doing anything to get the second wave and even then you could skip it with only 3 man.
    (1)

  2. #12
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    For me think I do less dmg than before. My lvl 80 dnc use to be able to almost one hit a lvl 80 and now only does 1/2 to 3/4 the amount of dmg.
    (0)

  3. #13
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kewitt View Post
    EEEP don't tell them that maybe I could solo clear this old old old content.
    Quote Originally Posted by Dogempire View Post
    I kind of wonder how this'll affect PoTD and HoH solo runs, hopefully it doesn't make it too easy otherwise that'll be kind of disappointing
    The low floors in PotD and HoH especially are a lot easier = faster. It stays like that until 51 maybe even 60 for HoH. After that it mostly has the same difficulty, so it is not really much easier.
    (0)

  4. #14
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    I like the damage increase, makes tedious dungeons go by quicker and allows for things like bardam's or doma to be wall pulled as well
    (1)

  5. #15
    Player Jadedsins's Avatar
    Join Date
    Jul 2015
    Posts
    365
    Character
    Sofia Bishop
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rinhi View Post
    I like the damage increase, makes tedious dungeons go by quicker and allows for things like bardam's or doma to be wall pulled as well

    Same, I think I can suffer tanks and healers being bored for faster tedious content.
    (3)

  6. #16
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Rinhi View Post
    I like the damage increase, makes tedious dungeons go by quicker and allows for things like bardam's or doma to be wall pulled as well
    I remember this absolute unit of a party I had the fortune of running into twice on Bardam's and Doma back in ShB. Wall to walled everything and I do mean everything, we melted enemies like butter on a frying pan.

    Wherever that party is, I miss you :c
    (1)

  7. #17
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,534
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    But also the opposite is inplace. We tried Odin in the open world version. He one-shotted even level 90 players. Tanks were also one-shot candidates.

    Cheers
    (0)

  8. #18
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Level 50 content definitely feels faster. Did Castrum and Brayflox Hard yesterday and both just melted.
    But not noticing the same at levels 70 and 80.

    Likely that after the stat squish they adjusted base damage to compensate at level 80 as a benchmark, which had the knock-on effect of making level 50 and below much easier.
    (0)

  9. #19
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Every expansion always introduces power creep, because of changed potencies, new jobs, and actions that didn't exist before the content was released. Even with a stat squish, that doesn't change much. There are even several skills that are percentage % based and with a squish, that's slightly more potency.
    (0)

  10. #20
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Seraphor View Post
    Level 50 content definitely feels faster. Did Castrum and Brayflox Hard yesterday and both just melted.
    But not noticing the same at levels 70 and 80.

    Likely that after the stat squish they adjusted base damage to compensate at level 80 as a benchmark, which had the knock-on effect of making level 50 and below much easier.
    Also ended up in Ridorana via alliance roulette somehow, which took forever? Nearly twice as long as usual.
    (0)

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