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  1. #41
    Player
    Miziliti's Avatar
    Join Date
    Jul 2015
    Posts
    142
    Character
    Tezu Silvin
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    Just unlocked expert roulette. I really have a love-hate relationship with Eukrasia. This really feels like Dark Arts spam no matter how I play it. On one hand I love that it makes shield instant cast, but I found myself very rarely use the two non-Eukrasia heals. Regular Diagnosis is like physick in SCH not potent enough to be the single target healing spell that is needed when someone or myself took extra damage. Regular Prognosis also wasn't potent enough to heal back to back raid wide damage. Base on my experience so far with the three Endwalker trials I find myself always struggle to keep party safe without Eukrasia's shield heal.

    As for dungeon big pull, I have absolutely no use for regular Diagnosis. When I used up all my cooldowns on the tank, immediately reapply Eukrasia shield as soon as it goes down was a much better last option due to raw heal being too weak to keep up with non-stop damage when I can't dps.

    IMO Sage really puts much more emphasize in shield mitigation than SCH because it feels more difficult to top off the party with its weak raw heal.
    (5)

  2. #42
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Just healed dungeons but I don't think EX will be different healing wise.

    Ikaros is great and another charge in the future is definitely happening.
    I kinda love-hate Eukrasia as well, it's a good idea but it makes the job a bit clunky.

    I also find Krasis a bit weak in comparison to SCH's mirror skill that gives 10% extra Max HP and 10% increased healing. Increased HP is quite valuable in my opinion.
    ZoE, however feels like "a critical heal that can crit again". ASAP, Diagnosis is healing 8k and 11k on crit, 11k on non crit with Zoe, 17k on crit with ZoE.
    On top of that, Zoe+Pneuma is quite spicy.

    Pepsis is good in AoE to emergency heal, but it feels incredibly weak on a single target. Especially when it's a 30s CD and Emergency on SCH is 10s for the same effect and doesn't consume the shield.
    I can understand that it's probably intended to let the shield soak a bit of damage then to break it for extra value, but I feel like the shield is always consumed or remains full, barely in between expect for dungeon pull where you want to let it break for a Toxicon charge...

    I wish Rizomata had a lower CD or at least a second charge.

    Pneuma is very good but is it worth 120s CD? I feel like it suffers again in comparison to the meme'd AoE Sprint that I find goat tier.

    Overall the job feels very good and has insane tools but has the weakest burst heal which makes it difficult to save someone from Doom debuff.
    (1)
    Last edited by CKNovel; 12-10-2021 at 10:01 PM.

  3. #43
    Player
    nelothi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Squats Mcgee
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rakith View Post
    Hi, question regarding Kardia.
    If i deal damage to multiple targets (pneuma, phlegma or dyskrasia), is my healing via Kardia proportional to the number of targets i hit (170 × X) ? Or does it stick to 170 potency whatever the number of targets ? Thanks
    The heal potency for Kardia is always the same (170). Soteria increases the potency by 50% for its duration.
    You only get 1 heal per use of a damage spell, not per hit.
    (1)

  4. #44
    Player
    nelothi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Squats Mcgee
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by CKNovel View Post
    Just healed dungeons but I don't think EX will be different healing wise.

    Ikaros is great and another charge in the future is definitely happening.
    I kinda love-hate Eukrasia as well, it's a good idea but it makes the job a bit clunky.

    I also find Krasis a bit weak in comparison to SCH's mirror skill that gives 10% extra Max HP and 10% increased healing. Increased HP is quite valuable in my opinion.
    ZoE, however feels like "a critical heal that can crit again". ASAP, Diagnosis is healing 8k and 11k on crit, 11k on non crit with Zoe, 17k on crit with ZoE.
    On top of that, Zoe+Pneuma is quite spicy.

    Pepsis is good in AoE to emergency heal, but it feels incredibly weak on a single target. Especially when it's a 30s CD and Emergency on SCH is 10s for the same effect and doesn't consume the shield.
    I can understand that it's probably intended to let the shield soak a bit of damage then to break it for extra value, but I feel like the shield is always consumed or remains full, barely in between expect for dungeon pull where you want to let it break for a Toxicon charge...

    I wish Rizomata had a lower CD or at least a second charge.

    Pneuma is very good but is it worth 120s CD? I feel like it suffers again in comparison to the meme'd AoE Sprint that I find goat tier.

    Overall the job feels very good and has insane tools but has the weakest burst heal which makes it difficult to save someone from Doom debuff.
    Pepsis would feel much better if it didnt remove your shields — but im not a huge fan of one job having something just because another does.

    They could turn it into an AOE heal that adds a shield instead of consumes it — but we already have that and I hate button bloat.

    I just cant think of a way they could make pepsis "good" without just turning it isnt a stronger version of a skill we already have.
    (0)

  5. #45
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    With Sage at level 80, the biggest take away i'm finding for it compared to scholar is how much better it feels to utilize shields. Even though they technically aren't instant cast because of the Eukrasia animation lock they still come out significantly faster then adlo/succor shields. And then there's the matter of Toxicon, while from an optimization standpoint it is currently rather weak it still feels good to use.

    While I struggle to come up with a Toxicon equivalent for scholar, it does make me wish they'd at least reduce the cast time of Adlo and Succor to 1.5 seconds, it would still be a cast that locks you in place but at least they would come out at a similar pace to SGE skills and the weave space would at least allow you to deploy on the same GCD.
    (0)
    Quote Originally Posted by Nyarlha View Post
    In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.

  6. #46
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Brandedblade View Post
    With Sage at level 80, the biggest take away i'm finding for it compared to scholar is how much better it feels to utilize shields. Even though they technically aren't instant cast because of the Eukrasia animation lock they still come out significantly faster then adlo/succor shields. And then there's the matter of Toxicon, while from an optimization standpoint it is currently rather weak it still feels good to use.
    They definitely don't come out "significantly" faster.
    (0)

  7. #47
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    1 button spam and weaving instant heals between.

    Completely riveting design and having an absolute blast.
    (0)

  8. #48
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by rewd View Post
    They definitely don't come out "significantly" faster.
    They at least feel like they do by comparison.
    (1)
    Quote Originally Posted by Nyarlha View Post
    In the end, every change, every design choice, is up to the devs. If they decided to go one way with an element of gameplay or a job, acting like they kicked your dog on the forums isn't going to change anything. At some point, you have to cut your losses or you're just wasting energy being so emotionnaly invested into something that won't change.

  9. #49
    Player
    Trayes's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Trayes Atlas
    World
    Goblin
    Main Class
    Lancer Lv 71
    I am enjoying Sage so far but I have 1 problem that I keep hitting. If I am doing a good job sustaining the team, I often overcap my addersgall. To fix that I would like to see a change added to Druochole.

    Drouchole:
    Cure Potency: 600
    Additional Effect: If the target is healed to full or already at full health gain 50% of the healing as a shield.

    This would allow the spell to be cast on people at or near full health without feeling wasted.

    The other change I would like to see is Soteria grant Kardia to party members.
    (0)

  10. #50
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    someone explain me why nouliths dont do range auto attack .-.
    (2)

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