Quote Originally Posted by Ashua View Post
Tank sustainability should be the healer and not the tank.
No, it really shouldn't. And this is an issue I've had with FFXIV for a long time, because most of what SHOULD be the tank's job has always been the healer's job. I've played games where tanks have very powerful, frequent-use mitigation and self-sustain tools. Games where the tank really works to stay on their feet. Then there's FFXIV where we have these weak, occasional-use mitigation abilities and otherwise spend 99% of our time doing damage and nothing else.

Now for the first time ever tanks aaalllmost kinda feel like actual tanks and not just the designated whipping boy.

Tanks not crumbling to pieces in low-pressure content when a healer doesn't babysit them 24/7 doesn't invalidate the healer role. When you're running extreme trials and savage raids divine veil is not going to keep the party alive. Healers still have plenty to do and even if the tanks were entirely self-sufficient (they're not) there'd still be the rest of the party in need of healing.