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  1. #21
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Spamming the same spell because you don't need to heal isn't very interresting you know.
    The fun part is when you get to recat and heal people, and squeeze as much damage as you can between your heals. If you can just spam your damage spell for a solid 60s before needing to drop a quick heal on the tank, honestly you'll be a better healer playing a Red Mage at this point.
    (14)

  2. #22
    Player
    Agner's Avatar
    Join Date
    Oct 2014
    Location
    Garleans set my house on fire
    Posts
    76
    Character
    Rivane Azhcrove
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    At the same time people in my FC said they did a WAR/3 DPS only 90 dungeon (honestly, no surprise there...), I died to the Living Dead mechanic on a certain 5.3 fight while playing RPR—because even if I play something else to escape DRK, it sure as hell seems to want to come back to me. Thanks healers.

    Good for tanks, I guess. I feel like I've had a lot more healers griefing this expansion than usual. Wondered why I was dying with a WHM at one point on GNB, until I realized they never casted regen, nor oGCDs or lilies, and were cure 1/2 spamming... sheesh.
    (2)

  3. #23
    Player
    Valknut's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Agni Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by shao32 View Post
    It's funny you mention that, we can add "big dungeon self healing" to the list of things they take from DRK kit to give it to the other tanks instead now too.
    So true, problem is. DRK could never heal other classes, and even in HW WAR could out heal DRK ez peezy. So really all they did was remove something from DRK, give it to everyone else, and then ask " Why you no play Dork knight? "
    (3)

  4. #24
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kalaam View Post
    Spamming the same spell because you don't need to heal isn't very interresting you know
    True, true. Well, I'll still be hating myself and playing DRK so if you get me in a lvl 90 dungeon, have fun while I scream inside because I can't help my healers.
    (0)

  5. #25
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Bring on the challenge, I am terrible as a healer so I guess we will both be in agonishing anguish after wiping 4 times on Rabanastre.
    (0)

  6. #26
    Player
    Cinner's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Cinaed Meadowhammer
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Tank self-sustain isn't going in validate healers when their main priority should be to take care of the squishies in party not just the one getting slapped.
    Tank healing is good, but it's not a replacement for a healer in the party by a far shot.
    (5)

  7. #27
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    I'm uh... not seeing the problem here. Healing is not a role. You are green DPS with some added utility. Where's the issue? Tanks having monstrous sustain just means ya'll can focus entirely on DPS until one of the red DPS does something dumb.
    (7)

  8. #28
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absimiliard View Post
    I'm uh... not seeing the problem here. Healing is not a role. You are green DPS with some added utility. Where's the issue? Tanks having monstrous sustain just means ya'll can focus entirely on DPS until one of the red DPS does something dumb.
    The issue there is that this is exactly how the game is designed, but how the healers are not designed. Incredibly bloated healing kits while the DPS is spamming one button.
    (19)

  9. #29
    Player
    Ashua's Avatar
    Join Date
    Mar 2017
    Posts
    148
    Character
    Ashua Rajin
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Absimiliard View Post
    I'm uh... not seeing the problem here. Healing is not a role. You are green DPS with some added utility. Where's the issue? Tanks having monstrous sustain just means ya'll can focus entirely on DPS until one of the red DPS does something dumb.
    That is the problem. I came into ARR to heal. It was nice to be a healer in 2.0. It actually felt rewarding. 3.0 was still pretty nice as well. I disliked losing cleric stance, shadow flare, bio 2, and several other spells but oh well. 5.0 and 6.0 is really screwing the pooch for lifetime healers and a third of the player base is well. This is probably not the chat room for it. But sorry I am a healer and not a dps. I will heal and want the role back. Tank sustain is one thing but tank overwhelmingly healing on par with a pure healer is out of the question.

    It actually makes me and I am sure other healers do not want to deal damage if it forces the hand of SE to change mechanics back to where it's supposed to be. With us healing. If we go by your logic I don't see a problem with tanks being turned into a DPS role as well with no tanking or healing requirements? Just remove the healer and tank tag and let aggro randomly ping pong bounce with all dps having self-healing kits.
    (7)
    Last edited by Ashua; 12-13-2021 at 11:24 AM.

  10. #30
    Player
    RegularJoe's Avatar
    Join Date
    Jun 2017
    Location
    Lima Lominsa
    Posts
    45
    Character
    Now Loading
    World
    Zalera
    Main Class
    Scholar Lv 90
    While I do love the insane sustain we tanks have now, this has always been an ongoing issue throughout FFXIV.

    Healers are generally invalidated or simply relegated to the babysitting role -hence why I primarily tank now, instead of healing. It doesn't feel good when the system tries to tell you that your role is important, but the reality of it all is that you are not needed.

    I will say, though, that this expac actually gave *something* to healers, instead of just taking away. But there does need to be a more dynamic integration of the Hearler/support role and the actual battle system of "More DPS". Because FFXIV is tuned in such a way that healing is a detriment, and youu need to pump as much damage as possible on all roles.
    (5)

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