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  1. #35
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    In harder content, you want to be able to squeeze out every bit of damage you can. It has a lot of benefits, including making sure you don't hit the enrage timer, but also potentially allowing you to skip certain mechanics. So as a monk, ideally you'd want your hardest hitting move to align with a trick attack, embolden, brotherhood, battle litany, or whatever other buffs the party is throwing out.
    Yes, obviously. But the kit was specifically designed to make it a larger less in constant uptime to wait for alignment that to just take sync where it comes. If Monk falls short of parity in 8-man Extreme/Savage content, the only "real" content, then that's more a matter of general tuning, not our capacity for ability alignment and they need only increase potencies faintly here and there.

    There is no NEED for every ability to fall under raid (de)buffs so long as each job is balanced, and designing every kit to do have everything fall under raid windows, let alone strict 60|120s timings, just creates needless homogeneity in playstyle.

    Since all the buffs stack, you get a lot more out of it if you can get your 1,000 potency phantom rush attack in that window rather than, as the developers designed the job, a 700 potency rising phoenix. It's free damage you're losing out on by playing the job as intended, and if we as a community find a way to get that damage back, it often forces the developer's hand to adjust jobs so that we get that damage.... or they end up nerfing the job so we don't. (see also wind tackle, tornado kick rotation)
    For all intents and purposes, the only "intended" rotation is whatever the hell is optimal. You're not gaining "free" damage by getting 300 more potency under a single raid buff if you're ultimately losing even more than that by getting fewer Blitzes, Demolish ticks, or True Strikes (over Twin) in the fight, however.
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    Last edited by Shurrikhan; 12-13-2021 at 04:29 PM.