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  1. #10
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    Callie-ko Vaporwave
    World
    Coeurl
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jinko View Post
    Quoted for truth.

    Gear and progression is what keeps people playing MMO's, when moogle and Ifrit were added people couldn't wait to get their hand on the newest items.

    Just as they will with the new job specific gear, its the way these games are made, pretending WoW is the evil demon of MMO is kind of silly when LOOT!! is the foundation the genre is built upon.
    I just have to disagree with that. It's hard to have a game without loot, but the RPG genre is based on story, and an online game is about playing with other people. Loot is just an extra carrot to dangle from the end of the stick, but it is by far the defining principle of a MMO.

    Quote Originally Posted by fusional View Post
    can you cite references or provide data to back this claim?
    I'm not quoting it as fact. Call it anecdotal, rhetorical, or observational. It is my opinion from both the experiences I have had and the shared experiences of the WoW community. I am far from alone in this view, so I believe that gives it enough weight to warrant consideration. You are, as always, free to disregard whatever you do not agree with.
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    Last edited by Rousseau; 03-04-2012 at 12:26 AM.