Quote Originally Posted by Lihtleita View Post
same
the desperation and panic especially towards the end of the sequence was really impactful, my favorite taking-control-of-another section by a large margin.
while i understand others frustration this is why we have easy and very easy options. but for myself i appreciate more challenging sections being optional in the msq.
This was honestly one of few times I really felt like the 'play as someone else' thing had a real narrative purpose and wasn't just there for the sake of itself or padding.

The gameplay elements of having to be sneaky, picking your fights, being so weak etc fit the story very well in ways that a mere cutscene alone couldn't convey as effectively. As opposed to 'we're going to make you control Alisae for a fight that could have just been a cutscene' etc.