That would be your definition of the word competent. I get it, the launch has had some serious problems, while it's not fun for anyone it's also not without precedent as many many game launches have similar issues.
I am not a server engineer however i have played video games since long before online gaming was even a thing, this is not my first rodeo. It's quite obvious to me that these problem happen because if a company provides a server infrastructure so big that everyone has a flawless experience when the servers are at their absolute maximum stress (launch week) then the company is losing serious money for every other week of the games life.
Your position seems to be that SE are simply incompetent, this is a position fundamentaly at odds with the reality of the fact that we are talking about a company that successsfully run not one but two MMO's for 20 years. Nobody should be taken seriously if they suggested that Rolls Royce don't know what they are doing if an engine goes bang, that would be patently absurd.
Your position is clearly so extreme, agenda driven and bias that at no point should it be taken seriously.
I hope that clears up my confusion.
Cease this inane bickering and let Square Enix handle their own server infrastructure. The Final Fantasy series is no place for cloud strife!
Cloud services turn online games into laggy trash. XIV is far more stable than, say, PSO 2 and Azure is the BEST option.
Everyone is an expert, peacocking.. eyeroll.
Funny you posted this and then all of the Pacific coast AWS servers went out one day later lol
Why would Amazon host their MMO's competition btw?
They could feasibly move SOME of their infrastructure to the cloud (like lobby servers and other non critical stuff) so it could scale and at least let people login and queue. The game servers could come later. Doesn’t have to be done all at once.![]()
Can they? How would this affect the actual queues if the connection now has to go from their authentication databases which likely are in the same building or at least campus as the other servers, out to a remote lobby to wait, then handshaking back to the data center and world servers. The way the servers work with the login and lobby servers would have to be changed. Those changes would take time to write, test and inevitably implement.
This would introduce new errors, new problems and new calibrations necessary to tolerances like timeouts and error correction. Security concerns are also something to consider. Rather than authentication being mostly local, it'd now have possible vulnerabilities that weren't present before.
So while eventually POSSIBLE.. the question of feasible is still up to SE, and they have said no.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
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