Quote Originally Posted by Crimson1128 View Post
in that case, i suppose the next step in troubleshooting, before moving on to the software aspect, would be to rule out the motherboard as a possibility, by installing a non-asus motherboard in a pc that's been having these issues, and seeing if that fixes the issue... that being said, either result isn't really optimal. If it does fix the issue, then while a fix would have been found, it's not exactly simple by any means, nor cheap... and I can't say many people would be willing to swap out a motherboard because of a single game suddenly having issues with it. On the other hand, if it doesn't fix the issue... then we're left with no leads on what else is causing it, and basically just have to hope that SE manages to fix whatever's triggering these issues in certain systems.
Well my motherboard is gigabyte so there's your non asus motherboard lol. I think next step is looking into drivers, particularly anything tied into directx 11. Because I'm fairly sure before 6.0 the games audio engine ran on DX9 and it seems highly likely to me that switching it over to DX11 is what has caused the issue, whether or not it is related to the spatial surround pack I wouldn't know. But DX11 is tied into a lot of stuff these days, not just GPU, so the list of potential issues with it is long and technical. At this point all we can really do is leave it in the hands of SE, they have the technical know how to troubleshoot it. All I have is google lol.