Found content that is not affected by audio issues.
ARR extreme primal fights.
Whorleater, striking tree are issue free zone.
Moogles are, however, problematic.
Apparently they did not bother implementing spatial audio for most of ARR extreme content.



Coming back just to say that I had almost no stuttering while in Holminster Switch while something like the Sunken Temple of Qarn is nigh unbearable.
Meanwhile, squeezix support amuses themself by asking for specifics about my system after I've provided them with msinfo and dxdiag.
Apparently they are asking for msinfo and dxdiag because it's a tradition to do so, actually using them is heresy.
Adding to those digging into the CPU troubleshooting, I'm running an AMD FX 9370 (8 core @ 4.4ghz each). I also, like everyone else here, had no issues until 6.0. Installing the spatial audio did help in my case-until 6.01, which made things worse. Another user graciously mentioned that immerse (the spatial audio software) did release an updated version. Installing this again did help in my case, but of course, the audio still becomes broken for (insert the hundreds of causes) after a while.
The only system adjustment that made a difference (I tried pretty much all of them listed in various places in this thread) was adjusting power settings. I never realized I was in 'balanced' mode, likely because it's never been an issue until now. So to anyone else that may have a similar setup to mine, enabling the spatial audio and creating a new power profile setting helps with the stuttering not occurring as frequently.
I'm currently using a combination of adjusting power settings, setting task priority to high on task manager and using DX9. It's annoying to have to do this setup everytime I log into the game, but has made it somewhat playable for me so far.Adding to those digging into the CPU troubleshooting, I'm running an AMD FX 9370 (8 core @ 4.4ghz each). I also, like everyone else here, had no issues until 6.0. Installing the spatial audio did help in my case-until 6.01, which made things worse. Another user graciously mentioned that immerse (the spatial audio software) did release an updated version. Installing this again did help in my case, but of course, the audio still becomes broken for (insert the hundreds of causes) after a while.
The only system adjustment that made a difference (I tried pretty much all of them listed in various places in this thread) was adjusting power settings. I never realized I was in 'balanced' mode, likely because it's never been an issue until now. So to anyone else that may have a similar setup to mine, enabling the spatial audio and creating a new power profile setting helps with the stuttering not occurring as frequently.
It's no miracle solution obviously, audio still gets choppy on combat sometimes, so I'm definitely not doing any endgame content until the devs sort it out, but at least I can now watch cutscenes without the crackling and static ruining the mood and experience, so I'm finally going to finish msq this holiday.
Then I'm going to wait for an official fix, because honestly, I'm exhausted of looking for solutions. My trust on SE was broken and I'm never preordering anything from them again until I'm 100% sure they're not going to announce any gimmicky feature.
Last edited by Lagunow; 12-26-2021 at 09:26 AM.
Hey there, I've got the same setup, and exactly same issue occurrence. Only thing that did completely annihilate the stutter for me was playing or rather is playing in DX9. Graphics are underwhelming but you might wana give it a shot!Adding to those digging into the CPU troubleshooting, I'm running an AMD FX 9370 (8 core @ 4.4ghz each). I also, like everyone else here, had no issues until 6.0. Installing the spatial audio did help in my case-until 6.01, which made things worse. Another user graciously mentioned that immerse (the spatial audio software) did release an updated version. Installing this again did help in my case, but of course, the audio still becomes broken for (insert the hundreds of causes) after a while.
The only system adjustment that made a difference (I tried pretty much all of them listed in various places in this thread) was adjusting power settings. I never realized I was in 'balanced' mode, likely because it's never been an issue until now. So to anyone else that may have a similar setup to mine, enabling the spatial audio and creating a new power profile setting helps with the stuttering not occurring as frequently.
Also to add additional things I've tried : In the end I opted for a complete OS reboot, factory settings, I've completely reinstalled windows, the drivers, etc. Did not help at all, just in case somebody wants to try that, so you know that most likely it will not work.
Geez you really went all out with a reformat and all huh? Well thanks for sharing what helped, it's so sad that we have to resort to all this but I'll see if DX9 makes a difference,Cheers!
The start of EW Early access,I haven't been able to play the game I am paying for..This sucks,but I'm pretty sure they are going to be adding more free time cause of the MANY problems
Hey, I had a few issues like this too. Sometimes My audio randomly just cuts for a few seconds and then recovers. Thankfully I don't really mind that stuff, jankyness has always been something I tolerate often and well. But there's this one time where the audio just simply flat-out stopped working during a roulette I was doing. All sounds, be it Music, SFX, voices and voices simply just stopped. I had to pull a hard reset to just to fix it- which is definitely something I don't want when the queues are hundreds of players long.
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