Having played a bit:
Putting down Sacred Soil (-10% damage as well as a regen), Whispering Dawn, as well as Fey Union and tanks are still dropping.
3 substantial Cooldowns and it's still not enough.
To me, something seems wrong with that.




Having played a bit:
Putting down Sacred Soil (-10% damage as well as a regen), Whispering Dawn, as well as Fey Union and tanks are still dropping.
3 substantial Cooldowns and it's still not enough.
To me, something seems wrong with that.


SCH always feels weak at the start of an expansion so that sounds about right. It just has to rely on its GCD heals at the start but once everyone starts gearing up a bit, the problem sorts itself out for the most part.
I've only healed the first dungeon so far and I never had to use a GCD heal, nor did I feel weak. The dungeon has some weird damage spikes and sometimes the tanks are very low all of a sudden, but that's it.
I had the same experience as SGE when I had to use multiple cooldowns (Taurochole, Kerachole, Physis II) and tanks were still dropping fast.


Well there isn't really an issue then. I mean, I've healed the 1st dungeon on my SCH and tanks were taking a bit more of a beating than they were in SB but I just chalked it up to the fairy being slightly weaker as per usual with each expansion. I did have to use the occasional Adlo due to people being new and taking some extra damage here and there but nothing I hadn't experienced before with people doing new content for the 1st time. It feels more or less the same from my experience.I've only healed the first dungeon so far and I never had to use a GCD heal, nor did I feel weak. The dungeon has some weird damage spikes and sometimes the tanks are very low all of a sudden, but that's it.
I had the same experience as SGE when I had to use multiple cooldowns (Taurochole, Kerachole, Physis II) and tanks were still dropping fast.
The fairy is not weaker, I don't know where you get that from. It's also harder to make direct comparisons because the tank you are healing also has a huge role in this. Except for this weird damage spikes, I didn't notice anything out of ordinary.Well there isn't really an issue then. I mean, I've healed the 1st dungeon on my SCH and tanks were taking a bit more of a beating than they were in SB but I just chalked it up to the fairy being slightly weaker as per usual with each expansion. I did have to use the occasional Adlo due to people being new and taking some extra damage here and there but nothing I hadn't experienced before with people doing new content for the 1st time. It feels more or less the same from my experience.


I'm not saying it is weaker. I'm saying that at the start of an expansion the Fairy usually feels less impactful due to us no longer being at level cap. That's why I attribute the increase in damage that tanks are taking as simply the fairy not being as impactful as she once was but will clear up once we get geared up for end game, like it usually does.
Things I wanted to see for Scholar since Shadowbringers, at least:
- Deployment Tactics to spread Biolysis and Chain Stratagem to enemies and Excogitation to allies, not just Galvanize. Basically a cornerstone ability that spreads debuffs to enemies and buffs to allies (same or lesser version, w/e the balance requires). When it was introduced it had synergy with Eye for an Eye as well, which was removed.
- Fey Union to make the fairy float above the player level and very slowly follow the target
- An update on spell effects and animations and consolidation of visual themes: Sacred Soil looks low res and dated, while Energy Drain is extremely simple on all accounts: icon, animation (if it doesn't get skipped) and effect. Some core spell and ability aesthetics feel like random 1.0 leftovers. Art of War I is especially guilty of this but at least we have a theme going with Art of War II being related to Biolysis visually.
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