Hey...another one!


 
			
			
				Hey...another one!



 
			
			
				Maybe that's because whining is all over the forum. Its not in any of my posts before December 3rd.
So again, you take how I'm reacting to one situation and decide that's my entire forum presence.
I'm done responding to you, but feel free to quote this post and get in the last word if your ego needs it.
I like how you cherry pick my comment and absolutely ignore this part since it destroys your argument...
I know this horse has beaten into glue already, but I'm gonna say it again. They had several YEARS of data to predict this issue. Even without the exodus from WoW this year (2021), it was still clear expanding the server capacity was necessary BEFORE launch, not after as they had planned.
Proving you know nothing of how market prediction works. Just say that. It's easier.
Hey thanks, I think I will.
Responding to everyone you don't agree with, with insults and stupid memes isn't a good look.
Here's an idea.
If you don't want to read a thread with a complaint in it, DON'T CLICK ON IT.
Mouse scrolling really isn't that hard.

 
			
			
				I didn't cherry pick your comments but since you like data so much and thinks it backs up your comments, let's delve into the data for youI like how you cherry pick my comment and absolutely ignore this part since it destroys your argument...
I know this horse has beaten into glue already, but I'm gonna say it again. They had several YEARS of data to predict this issue. Even without the exodus from WoW this year (2021), it was still clear expanding the server capacity was necessary BEFORE launch, not after as they had planned.
Proving you know nothing of how market prediction works. Just say that. It's easier.
Heavensward release 11.9k concurrent on steam
Stormblood release 25k concurrent on steam. Growth of more than 2x the playerbase.
Shadowbringers release, 42k concurrent on steam. Growth is there but less than 2x the growth since Stormblood based on concurrent players on steam. By all reports growth per expansion release is slowing. Concurrent playerbase settles into a stable pattern of slightly more than it was post Stormblood. Spiking in periods where there's a free login month or a patch content.
July 2021 comes around, playerbase jumps to record levels without any expansion release. There is no precedent for this, they had no data to indicate this would happen. EW Early Access comes around and the playerbase spikes 2.3times the SHB playerbase, once again nothing in the data suggests this was going to happen.
Luckybancho shows similar growth post July 2021. Once again abnormally high growth in this period.
There is no data to back up any of which you have hypothesised.
No, it's just you being dead wrong.
I remember the Neverwinter launch when people found that you could put items with a negative value on the marketplace and got millionaires... there wasn't a rollback or bans xD
or how TRION did all the launches of Archeage.
people don't know how lucky they are being able to play (if you get past the queue) to play a game that's going to work 100%.
I didn't cherry pick your comments but since you like data so much and thinks it backs up your comments, let's delve into the data for you
Heavensward release 11.9k concurrent on steam
Stormblood release 25k concurrent on steam. Growth of more than 2x the playerbase.
Shadowbringers release, 42k concurrent on steam. Growth is there but less than 2x the growth since Stormblood based on concurrent players on steam. By all reports growth per expansion release is slowing. Concurrent playerbase settles into a stable pattern of slightly more than it was post Stormblood. Spiking in periods where there's a free login month or a patch content.
July 2021 comes around, playerbase jumps to record levels without any expansion release. There is no precedent for this, they had no data to indicate this would happen. EW Early Access comes around and the playerbase spikes 2.3times the SHB playerbase, once again nothing in the data suggests this was going to happen.
Luckybancho shows similar growth post July 2021. Once again abnormally high growth in this period.
There is no data to back up any of which you have hypothesised.
No, it's just you being dead wrong.
it's not that they don't know that, they just want to complain because they don't know how to deal with frustration.
here I'm just guessing but I think most of the people complaining do this on a regular basis on twitter (because only on twitter I've seen this kind of anger for something trivial as a game).
Meh. The exodus from WoW to FFXIV was gradual and ramped up over the summer. They had literal months to ramp up capacity even with a supply shortage. Its not about being "ignorant" its seemingly about them not wanting to ramp up capacity temporarily in the short term to save some dollars. I'm not taking a side either way...as a director I'd probably choose the same thing since it makes sense financially. But to just say "you're ignorant, supply shortage, blah blah" is also ignorant.
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			 Originally Posted by Taebok
 Originally Posted by Taebok
					
 
			 
			 
			
 
			

 
			
 
			