Balmung queue is up! Go go go!
Balmung queue is up! Go go go!
I'm a bit amused; this is the same type of attitude that comes from the Karens who yell and threaten service workers on Black Friday because they're angry the line is long.
This is what happens with new releases. This is an MMO, millions of people play it, and a new shiny toy was just put on the market. Server demands are high, and the team is scrambling to troubleshoot. If you sign up for early access, you signed up for beta testing. You didn't agree to a perfect product, you agreed to play with a nearly-finished project.
With things like this, the dev team cannot possibly anticipate what weird problems will crop up, so this is the time they do field testing and fix problems that arise.
Grow up, Karen; it's time to realize the world doesn't revolve around you and the other grown-ups don't want to hear you complain about normal processes and procedures that you are too ignorant and willfully uninformed to understand.
anyone else on gilgamesh queue and it doesnt move at all?
From what I've been seeing out of them (including that incredibly tasteful post they submitted themselves, to the Tech Support forum no less) this concept might be a little too advanced for them.
Balmung queue also appears stationary at the moment, hopefully things get moving soon.
I got kicked out of the stationary queue and am back to having 2002 errors. Here is to hoping next weekend is more stable.
I've been trying to actively get into Gilgamesh for the last 5 hours today. This is rather upsetting that my day off is spent working to play a game.
But what of those who paid 45 CAD for early release, and received not only no game time but 7CAD in compensation. At least equal value of what we paid, in either items or unique stuff as long as I'm compensated fairly then cool. Shite happens. Tho I have to go a few to without playing 2 hours and possible disconnection is no fun either.
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