Quote Originally Posted by Gemina View Post
You're not losing a whole lot then. I would even wager the QoL gained for players who despise having to do this is greater than the engagement lost from no longer having to do it lv86 onwards.
So the value of losing engagement to those who don't like doing things is greater than the value of engagement lost to those who do? Hrmm. Even if that were the case, I'm not sure that's a design principle we should be favoring.