I was commenting on the belittling, not the actual changes themselves.So because you need to learn how to play the Job because you're still leveling we who have played it since ARR or at least for a long time need to have the job made worse for us at max level?
They also removed an aspect of the job that was part of the learning process ( something that takes like five seconds to figure out, I rly don't understand why it's supposedly so hard for some... ).
By your logic I guess we could remove the Songs for BRD too because it makes '' learning ranged smoother ''?
The whole positionals being removed has been a hot topic for a long time and the vast majority of players who wanted positionals removed are people who do not play the job at all. The vast majority of people who DO play Monk want to keep the positionals. This causes friction between the 2 groups where people who don't actually care for the job want to make it easier just so that they can play it irregardless of what the actual Monk players actually want. As Monk players, we don't go to other jobs and try and make them play like Monk just to please us, so why should non Monk players get to do it to us? This is where the frustration comes from. Players who do not like positionals have 4 other jobs they can pick from, Monks only have Monk and now that is being taken away as well.

With the greatest respect, where is your data, where are you getting this belief that the vast majority of people who want positionals removed don't play the job?The whole positionals being removed has been a hot topic for a long time and the vast majority of players who wanted positionals removed are people who do not play the job at all. The vast majority of people who DO play Monk want to keep the positionals. This causes friction between the 2 groups where people who don't actually care for the job want to make it easier just so that they can play it irregardless of what the actual Monk players actually want. As Monk players, we don't go to other jobs and try and make them play like Monk just to please us, so why should non Monk players get to do it to us? This is where the frustration comes from. Players who do not like positionals have 4 other jobs they can pick from, Monks only have Monk and now that is being taken away as well.



Just within this threat we've seen people who openly admit they aren't playing the job saying that they've been wanting the positional requirements removed. Though beyond that it's impossible to quantify, and I highly doubt anyone has been making spreadsheets that show if someone mains the job and if they support the removal of the requirements.

Absolutely it can't be so lets stay away from sweeping statements assuming the majority arbitrarily agree your stanceJust within this threat we've seen people who openly admit they aren't playing the job saying that they've been wanting the positional requirements removed. Though beyond that it's impossible to quantify, and I highly doubt anyone has been making spreadsheets that show if someone mains the job and if they support the removal of the requirements.



We can see that the retention of positional attacks has the greater community support when you look through monk threads, even just this one, and see that people arguing to retain them have more up votes than people who say they should be (or are happy that they are) removed. Yes forum users are only a subset of the community, and no one is saying if they main the job or not, but the stance of keeping the requirements had more support than removing them.
Because every single time this topic comes up it is always the same argument. I would play Monk but positionals push me away. You rarely see a Monk main who has played the job for an extended period say, while I do enjoy Monk, I wish it's positionals were removed/lessened.
You can apply the same logic to any job. I'm sure yourself has a job that you do not like to play. Do you often wonder, if only X was changed or Y removed, I might play that job. That is exactly what is happening here. No, we cannot claim to know the whims of everyone, I'm sure there are plenty of people who are indifferent, however, their opinion doesn't contribute to the discussion one way or the other as they just do not care.
SO really, following the logic and the consistency between the countless threads, yes, it is the players who do not play Monk because of positionals who want positionals removed so that they can play Monk whilst disregarding what the actual people who play Monk want.
and to add to that if they take away the positionals and those people do try it, there's no telling that they will even like the class and now the monk playerbase lost more people because they removed an aspect that people liked and played the class forBecause every single time this topic comes up it is always the same argument. I would play Monk but positionals push me away. You rarely see a Monk main who has played the job for an extended period say, while I do enjoy Monk, I wish it's positionals were removed/lessened.
You can apply the same logic to any job. I'm sure yourself has a job that you do not like to play. Do you often wonder, if only X was changed or Y removed, I might play that job. That is exactly what is happening here. No, we cannot claim to know the whims of everyone, I'm sure there are plenty of people who are indifferent, however, their opinion doesn't contribute to the discussion one way or the other as they just do not care.
SO really, following the logic and the consistency between the countless threads, yes, it is the players who do not play Monk because of positionals who want positionals removed so that they can play Monk whilst disregarding what the actual people who play Monk want.

But there is equal chance that they will love and people will flock to it, so again lets stop making up hypotheticals to support our stance
If that is the case I think it's going to have a lot more to do with Masterful Blitz than the removal of positionals.....
Positionals have always been a part of melee I have a very hard time believing it's what kept people away, especially in earlier expansions when other melees had more of them.
The stated reason why people didn't play or quit playing MNK was because it was boring and felt like it had lagged behind others.
Masterful Blitz is the solution to that not the removal of positionals.
The removal of positionals only make the downtime more boring and less engaging ( on top of less ogcd's too, it's just less overall... ).
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