Quote Originally Posted by Nicodemus_Mercy View Post
If I had to give a simple answer, I'd say that while one is procced, the other cannot proc so there is no conflict of one over the other.
Hm... the issue there is that would cause actual shifts in how a Red Mage would need to think. It would go beyond Quality of Life and into gameplay altering changes if this change were adopted.

Can you provide a few examples?
MilkieTea has this covered, thank you Milkie.

Like with Black Mage, a Red Mage's procs are themselves resources that one aims to use only when one gets the most gain out of them. For Red Mage that answer is "most of the time immediately" but it's not "always," which is part of the core of Red Mage's decisionmaking process.

It might seem "slapdash" but it works. I mash my keybind for the macro and all ocd spells go off if available, immediately followed by either verstone or verfire if procced, or jolt if not.
I actually tried that first, but it ended up feeling better to have all the cast time/fillers in a single button, and the two spells I use my dualcast on to either side. It makes for a very simple 2-1or3-2-1or3 rotation. It eliminates most cases where I'd have to even look at verstone or verfire.
I've never used a controller with FFXIV and I prefer using a keyboard and mouse in general when playing MMO's.
Well if it works for you it works. I wouldn't want a situation where I'm mashing a key desperately hoping for everything to go off: especially with physical condition considered. The mental stress of hoping everything goes off and knowing they won't without drifting the GCD really badly combined with the physical stress that could lead to an RSI.

I only made those suggestions with those thoughts in mind; if they would not work for you pay them no mind and please accept my apology for being presumptuous.

I know I must seem like a terrible player, and for dps jobs it's probably true. To me most of the dps jobs really are an exercise in finger gymnastics. They're just too complex for me to do well with while also paying attention to fight mechanics at the same time.
I wouldn't say "terrible." I'd say you're doing your best with what you have, and I have no qualms with you making the necessary changes to your control scheme so things are comfier for you. I don't understand some of your issues, but that doesn't make them less valid.

My thing is really only when those changes are asked to be made universal, like with your suggested Jolt 2 changes. I'll politely disagree that they're needed and that's all though.