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  1. #11
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ASkellington View Post
    I don't understand this argument.

    Correct me if I'm wrong, but you're saying that since AST is meta the other healers should have just as simple a dps kit when they don't have to juggle as much?

    Why? SCH and WHM do not have cards to buff other players. Only SCH has a buff similar to Divination (Chain Strat) and it does not require a build up like AST does prior to 6.0/

    AST come 6.0 is getting Minor Arcana back along with Astrodyne (and a new seals system) to make it busy. It deserves to have 1 button nuke and dot.

    SCH, SGE and especially WHM do not.
    no job *deserves* only 2 DPS skills, cards are basically busywork. People like pretty animations, not that there is anything wrong with that, but it definitely wears off when you find that you end up spending most of a fight hitting the same 2 buttons - and before anyone jump into the why don't you just roll a DPS- I'm not asking for the same DPS as a DPS. I'm asking for some enhanced complexity as the character evolves, that's very different.

    Adding a 3rd or even a 4th DPS skill would not force anyone to use them, in fact it would make the path for let's say 75 to 90 even more interesting because franking, just strengthening the one existing dot isn't giving me the impression that there is any growth in my job at all.
    (5)
    Last edited by IDontPetLalas; 11-10-2021 at 06:13 AM.