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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Medica 2 and Cure 3 say otherwise. They're the most expensive healing spells in the game so no, not all WHM healing is free. Secondly, oGCDs are free heals because come at the opportunity cost of wasting your GCD to heal and can instead focus on job mechanics and/or DPSing more.
    Medica 2 and Cure 3? ...
    ... You mean those outdated ARR skills? I mean, I could bring up Free Cure procs, but...

    I know what oGCDs are and how they work. But when you're oGCDs are dependent on GCDs such as Deployment Tactics, Emergency Tactics, Dissipation, Horoscope, Light Speed, Synastry, Neutral Sect, etc. etc. etc. It starts to reduce the number of valid oGCDs available for your argument. It also doesn't change WHM healing, which again is nearly entirely MP free, especially if you add Thin Air into the mix. WHM has an oGCD answer for everything it needs: Big ST heal (Tetra, Bene), AoE regen (Asylum), MP recovery (Assize), ST shield (Benison). And while the Solace skills are technically on the GCD, they are still MP free and grant access to Misery.

    It doesn't matter one bit even if another healer has a larger threshold than WHM. All that matters is that the skills are available when needed, and for WHM in particular a lot of wrong needs to happen before they have to start spending MP and GCDs on heals. The larger amount of oGCDs by the other two healers actually create a constriction WHM does not have to worry about, and that is they have to hard cast non offensively sooner than WHM in order to access some of those oGCDs you're referring to.

    Quote Originally Posted by Silver-Strider View Post
    WHM is using Assize on CD just like SCH is keeping Aetherflow on CD and AST is keeping Draw on CD so this is a poor argument to make, especially when you consider that of those 3 skills, Assize returns the least amount of MP at 5%, Aetherflow restores 10% and Draw restores 8%.
    You do realize that SCH and AST having greater MP returns on these skills mean their MP needs are greater, not lesser; yes?

    Quote Originally Posted by Silver-Strider View Post
    YES!!! Because of WHM's lack of oGCD heals, WHM need to use its GCD heals more often, Medica 2 and Cure 3 being prime examples. Thin Air allows WHM to offset the cost of those skills when continuous raid wide damage is occurring that the WHM needs to use these skills repeatedly to compensate for the incoming damage, while AST and SCH are able to plan out their oGCD usage in such a way that they don't need to expend their MP in a similar harsh fashion. Not only that but because SCH and AST have skills like Chain Stratagem and Divination, the lower potency of their attacks in comparison to WHM is offset by the party making up for that damage difference and every time the WHM has to stop and use their GCD to heal, it means that their only contribution to finishing an encounter, their higher damaging spells, isn't being utilized, drawing out encounters and putting more strain on the MP economies of healers, which WHM can currently power thru because of its superior MP economy.
    Like I said in the example I stated for the other poster, the healer with the greater MP economy doesn't have an advantage over another healer. This invalidates Thin Air as raid utility for WHM. WHM does not lack oGCD heals. There are such few situations in the game that warrant that kind of sustained healing, but in even the situations that do, which I have been in; what is usually going on is the group is taking more damage than can be recovered by the healers. This is very rarely an OoM situation as wipes typically happen when mana bars are all well over 50% full across all job in the comp.

    Quote Originally Posted by Silver-Strider View Post
    The Devs have ignored Healer issues for years and have stated they don't want to give WHM raid utility because they have higher potency spells. It's very much handicapping WHM because they can't sustain themselves in fights longer than 7 minutes and that's assuming there isn't any deaths or issues that require the WHM to heal more than Lilies/oGCDs can alleviate. Damage means nothing if I'm OOM though so it needs to be addressed sooner rather than later.
    So Thin Air is raid utility, or it isn't? You can't just switch back and forth to fit which every argument you're stating. I mean all these issues you're saying WHM has, I am not encountering the problems during PvE combat. I play all my healers very regularly, and like I said before, WHM is the one I have the least amount of issues with.
    (1)

  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gemina View Post
    Snip
    I'm just going to call you out and say you have NEVER set foot in a savage raids, much less an Ultimate fight, because there is no way that you are not aware that unavoidable raid wide damage is commonplace in those setting and is not just the result of someone taking unnecessary damage. J-Waves in TEA, Terminal Relativity and Shiva Junction in E12S, the list goes on where unavoidable damage is happening that absolutely facilitates the need for WHM to use it "outdated" ARR healing skills because it just doesn't have the oGCDs required not to and your ignorance on that topic pretty much invalidates anything you say in regards to WHM going forward so I will not waste my time with this back and forth.

    People have shown you the math, people have given examples contrary to your claims and people have given you several valid reasons for their concerns and you ignore it all, so maybe people should do the same and just ignore your arguments as well.
    (10)
    Last edited by Silver-Strider; 10-30-2021 at 02:11 PM.