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  1. #31
    Player VictoriaLuv's Avatar
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    Sep 2021
    Posts
    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    victoria did open such thread ,it was not ok but it doesn't change the fact that the topic of thin air being nerf is a huge problem for whm that need to be spoken.
    so i am willing to ignore and forget the other posts.

    fyi victoria called whm goblin trash or trash goblin in that thread
    I not gonna lie I did and am don't regrat it. but i admit was little drunk. may went little too far with my frustration on that..it did get deleted for that very reason. however i made a point to make new thread with more serious non-trolling tone. as much people may not like me pointing threads on here. no one can deny i have passion love this game. specially when comes to healer balance. this is serious am serious thin air nerf is a tragedy so thank you all ppl took this post seriously
    (0)
    Last edited by VictoriaLuv; 10-28-2021 at 08:07 AM.

  2. #32
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sunako View Post
    It also feels pretty unrealistic completing a fight with 0 lily uses. Every lily theoretically saves you 4 - 10% mana and you got 4 free globals after 90 seconds.
    Thats a fair point. I didnt want to just arbitrarily choose a number of lilies used per minute, so i did the math between using no lilies and all lilies. If you average both out (so using half your lilies, i guess?) Whm's mp economy is roughly on par with sage's but still the lowest of the four.


    Quote Originally Posted by Sunako View Post
    Every long fight has downtime phases too. Like there is no single ultimate without downtime.
    True, but every other healer will also benefit from said downtime. Also worth noting that since misery is a dps loss without downtime, people wll want to spend their lilies during said downtime, which will also invalidate the mp conservation they would have otherwise had.

    Quote Originally Posted by Sunako View Post
    If the mana regen would be par with other healers(without lilies), I think it would be kind of overpowered.
    Im not so sure about that. i pointed this out in my original post:
    Quote Originally Posted by QooEr View Post
    if you use every lily you get as soon as possible merely to save the mp from that gcd, whm lasts 20 mins till oom. Ironically, these are 4 more free gcds every 2 minutes, which is exactly what old thin air used to bring over its endwalker iteration.
    what this implies is that, we are already in that hypothetical "kind of overpowered" state, and it doesnt seem to me like WHM is overpowered rn.
    (2)

  3. #33
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by VictoriaLuv View Post
    I not gonna lie I did and am don't regrat it. but i admit was little drunk. may went little too far with my frustration on that..it did get deleted for that very reason. however i made a point to make new thread with more serious non-trolling tone. as much people may not like me pointing threads on here. no one can deny i have passion love this game. specially when comes to healer balance. this is serious am serious thin air nerf is a tragedy so thank you all ppl took this post seriously
    A little drunk?

    Jabs aside, I took Thin Air seriously because it was an observable problem. I did not take the ‘leak’ thread seriously.
    (0)

  4. #34
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by QooEr View Post
    what this implies is that, we are already in that hypothetical "kind of overpowered" state, and it doesnt seem to me like WHM is overpowered rn.
    Yes, but other healers have better MP regen too right now.

    SCH can resto mana with Energy Drain + even more with dissipation.
    Endwalker they only have 20% Aetherflow

    AST cards restore 8% right now + sleeve draw another 8%
    Endwalker Draw restore only 5% and Astrodyne 6% every 90 seconds? Yes you can use it every 30sec if you wanna waste your damage buff.
    (1)
    Last edited by Sunako; 10-28-2021 at 09:10 AM.

  5. #35
    Player VictoriaLuv's Avatar
    Join Date
    Sep 2021
    Posts
    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sunako View Post
    Yes, but right now other healers have better MP regen too right now.

    SCH can resto mana with Energy Drain + even more with dissipation.
    Endwalker they only have 20% Aetherflow

    AST cards restore 8% right now + sleeve draw another 8%
    Endwalker Draw restore only 5% and Astrodyne 6% every 90 seconds?
    when it really comes down to things they really just want white-mage doing 4 man content only. they have no intention bringing white mage to raiding seen or making it is easy for them at all. now please do not mistake me sure there some really hardcore person out there really gonna try bring white mage into raid. please don't cause we dont need give them even more reason to nerf white mage even more
    (0)

  6. #36
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sunako View Post
    Yes, but other healers have better MP regen too right now.
    Im not entirely sure about that.

    5.X sch restores 1000-3000 mp per minute.
    6.0 sch will restore 2000 mp per min.
    its a bit of a tradeoff because while you lose the regen from ED, that also means the opportunity cost of AF skills is gone.

    5.X ast restores ~1866 mp/min from cards
    6.X ast will restore 1000 mp/min from cards, and 2000 mp/min on average from astrodyne*

    * Astrodyne has a 60 potency refresh effect for 15 s. If each lucid dreaming tick (50 potency refresh) restores 500mp, then astrodyne will refresh 600mp per tick. Even if they change how refresh potency works ast will restore ~85% of a lucid dreaming cast with astrodyne. im not gonna go too deeply into astrodyne optimization but its not always worth it to fish for 3 seals because you can miss uses of it.

    5.X whm restores 666 mp/min from assize and gets 5** free gcds every 2 mins from thin air, for total of 1666 effective mp per min.
    in 6.X this will be 1066

    ** kinda depends on gcd and lining up pom with thin air tbh, but at 2.4s gcd u can fit 5 easily


    Scholar ended up with more or less the same amount of mp per minute. 6.0 was only a nerf if you were using almost all your stacks for ED.

    AST mp got buffed. i expect then to nerf astrodyne at some point because its kind of ridiculous

    so why exactly nerf thin air like that? if they wanted thin air to be a bit more flexible with the charges they should've halved the duration of the buff instead of making it only 1 spell imo
    (0)

  7. #37
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by QooEr View Post
    ive said it in other threads but ill repeat it here because i think its relevant and victoria isnt completely midguided this time.

    The nerf to thin air was a gigantic hit to whm's mp economy.


    This leaves whm getting on average 666 mp + 1 free spell every minute.

    .
    I might be remembering wrong. But thin air is two casts per min not one isn’t it?
    (1)

  8. #38
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by QooEr View Post
    Im not entirely sure about that.

    5.X sch restores 1000-3000 mp per minute.
    6.0 sch will restore 2000 mp per min.
    its a bit of a tradeoff because while you lose the regen from ED, that also means the opportunity cost of AF skills is gone.

    5.X ast restores ~1866 mp/min from cards
    6.X ast will restore 1000 mp/min from cards, and 2000 mp/min on average from astrodyne*

    * Astrodyne has a 60 potency refresh effect for 15 s. If each lucid dreaming tick (50 potency refresh) restores 500mp, then astrodyne will refresh 600mp per tick. Even if they change how refresh potency works ast will restore ~85% of a lucid dreaming cast with astrodyne. im not gonna go too deeply into astrodyne optimization but its not always worth it to fish for 3 seals because you can miss uses of it.

    5.X whm restores 666 mp/min from assize and gets 5** free gcds every 2 mins from thin air, for total of 1666 effective mp per min.
    in 6.X this will be 1066

    ** kinda depends on gcd and lining up pom with thin air tbh, but at 2.4s gcd u can fit 5 easily


    Scholar ended up with more or less the same amount of mp per minute. 6.0 was only a nerf if you were using almost all your stacks for ED.

    AST mp got buffed. i expect then to nerf astrodyne at some point because its kind of ridiculous

    so why exactly nerf thin air like that? if they wanted thin air to be a bit more flexible with the charges they should've halved the duration of the buff instead of making it only 1 spell imo
    Well it seems like astro is more likely overpowered then.
    (0)

  9. #39
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Feidam View Post
    I might be remembering wrong. But thin air is two casts per min not one isn’t it?
    You can use it twice during first min, but after then only once per minute, just like how your egi assaults currently work, except it have 1min cd.
    (2)

  10. #40
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sunako View Post
    You can use it twice during first min, but after then only once per minute, just like how your egi assaults currently work, except it have 1min cd.
    Ah, gotcha.
    (1)

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