Results -9 to 0 of 235

Threaded View

  1. #11
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by WaxSw View Post
    give more dps options, more dps options still allow for 1 button spam as well as more complex playstyles, 1 button spam only allows for 1 button spam only and limits all the players. If people like to 1 button spam with more options they'll be able to do it, if what they care about is being optimal while only 1 button spamming then they're lazy and to begin with they shoudn't be listened cause for the sake of the lazyness want to hijack a role and push it to the ground.
    True face revealed eh? Straight calling people lazy because they have different perference.

    They did not hijack anything. People don't just ask for 1 button spam and SQEX simply oblige them. SQEX made this decision first. People then came to like it. Not the other way around.

    the "reward" is the most used action in the encounter being in some instances used 10 times more than the second most used action then its not a reward, its the baseline.
    Depend on how you look at it though.
    "You handle the healing splendidily. Now you no longer have to worry about that many buttons to keep up with 10% dps contribition. Good job for keeping the party alive"

    Less ogcd=more casts=more time healers have to stand still=more limitations in how mechanics can hurt the party as healers have to cast the heals, even if they don't have to cast them and are instant cast reducing the amount of ogcds limits more how bursty some mechanics can be as healers only have said gcds to heal, ogcds are flexible, gcds are not.
    It's rather convenient when it suits your agenda.

    How did those people heal back when they didn't have much oGCDs to work with I wonder.


    saying balancing lets say 3-4 dps extra options per healer takes the same amount of time and resources is a blatant lie. If they can do it with tanks they can do it with healers.
    You just won't know how their resource work unless you work for them. Besides, they would rather spend more time on adding new healings actions, and a new healer to boot. It seems SQEX opinion on resource is contrary to yours


    we're not special snowflakes and are punished as much as everyone else for not doing our part in the party, a healer lacking skill is a much as liability as a dps lacking skill.
    I'd say healer death is more punishing though. Healers are people, too. They need time to get familiar with mechanics and they make mistakes too, but their death usally means team wipe.

    at that point you've taken the baby wheels out of your bike so you gotta deal with it.
    I kinda agree with this sentiment. Unfortunately Yoshida want savage contents to be accessible to as many people as possible. However, beware of what you said though. As current healers have no problem clearing all contents, SQEX or current healers lovers will also tell you to deal with it if you don't like it
    (1)
    Last edited by Aword3213; 10-24-2021 at 03:20 AM.