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  1. #1
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    796
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by wereotter View Post
    Except it did. You forget that dropping greased lightning was a 30% damage reduction penalty on all your skills in addition to a reduction to your auto attacks (which were more powerful on monk than any other job) AND the slowdown on your global cooldown (a punishment it shared with ninja)

    Doing the math on just the loss until you get to GL3 (becuase 3 to 4 ultimately only raised speed and auto attack damage) you lose 429 potency. That loss was amplified if you considered using a perfect balance to regain your greased lighting instead of doing the dragon kick - bootshine spam. This also doesn't count the damage lost for any chakra stacks you might have over capped while rebuilding or the damage lost on using it without full stacks. Same with holding onto an Elixir Field use while rebuilding.

    And I refuse to acknowledge the Endwalker scenario since with GL not being a thing it's no longer something you can fairly compare. Monk likely would have also lot more potency in the next expansion for dropping GL than it did before the skill was removed.
    That's all a really fancy way to say the devs should consider just removing self-insistent maintenance buffs like BotD (removed/permanent trait) GL (removed/permanent trait), Huton (still present/punished heavily), AF/UI (Present/hyper-punished) Storm's Eye (Present/eased a bit) and so forth. There's actually a good reason to remove this mechanic from Samurai, as it wouldn't affect their desired rotation too much provided it was balanced correctly, as you still want to do all 3 melee combos, so having the additional punishment on top is meaningless.

    In some cases there's an argument to keep it (E.G. Storm's Eye) because it's the only thing that exists to provide texture to a rotation, but in other cases (Huton) it exists to the arguable detriment of the rotation as a whole. You're still only using Armor Crush twice a minute so it's not really impacting the rotation all too much, and with the shift towards a naruto-esque theme and rotation, the removal of Huton means they can free up an otherwise unused mudra slot and redesign the rotation around something more interesting for the ninja fantasy, anchored with a standard positionless 1-2-3 combo during downtime. Where would their positionals be then? Well, TA, they could consider bhava having a flank requirement, and other such oGCDs to give the class its unique texture in the direction they want to take the class. That's just my thought on it.

    Also do remember in the old Monk design, while ramping up GL they were getting a lot of their damage bac each cyclek, so the penalty was reduced over time. For Ninja, they were ground to a halt until they could huton again, which came at the loss of a significant amount of potency on top of the already painful skill speed loss.
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  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Taranok View Post
    Also do remember in the old Monk design, while ramping up GL they were getting a lot of their damage bac each cyclek, so the penalty was reduced over time. For Ninja, they were ground to a halt until they could huton again, which came at the loss of a significant amount of potency on top of the already painful skill speed loss.
    I factored this in when doing the math regarding how much potency the monk lost while building back up to full greased lightning. Addiitonally I assumed the monk player would form shift and start with demolish, having one stack from that point on, and compared the damage potencies to to if the monk had full GL while performing the exact same skills. That number might have been even higher, however, if the GL4 monk was able to get in more GCDs. That I didn't bother figuring out.
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