Quote Originally Posted by Reinha View Post
If a dps pulls and doesn't die because the healer is on board with it, then your discomfort is unwarranted. Clearly the mobs don't hit very hard. So yes, you should adjust to what your group wants instead of expecting them to adjust to what you want.

Your skill level is irrelevant to this conversation because tanking dungeons requires you to run forward, press a cooldown and press AoE buttons. The same thing you (hopefully) did in Sastasha.
Disagree. The DPS shouldn't require being babysat while they walk all over the tank and force the healer to work harder to save them from their suicidal tendencies.

If tanking was so simple then why do most play DPS? Simple. Tanking isn't easy nor is healing. So most players don't want that responsibility as they know that when a DPS messes up that the Tank and sometimes healer are blamed for not carrying harder.

Quote Originally Posted by LittleImp View Post
You're already disrespecting your parties time by refusing to put even a modicum of effort into a team activity; Why on earth would you expect them to respect you back?

You assume a lot while giving the DPS the benefit of the doubt no matter what they do while placing all blame on the tank.