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  1. #1
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Reinha View Post
    The dps who pulls mobs and starts hitting them is doing their job, which is to deal damage. If you're slacking and they take on your role as well as their own, I'll happily heal them and give them a comm too. Dungeons are too easy for tanks (or any role) to act like they are irreplaceable.

    Pull faster, and no one can pull for you.
    Oh? So you're saying a DPS knows better than the tank? Even in randoms? The DPS magically knows the tank's skill level thus they have the sole authority to dictate runs and the tank should adjust to do what the DPS wants even if they aren't comfortable with it? Geez. Sounds like that DPS should switch to Tank then since they know more about tanking than the tank!

    Quote Originally Posted by MaxCarnage View Post
    I'm a competent enough healer that I can keep a dps alive without a tank. If you don't want to tank, I don't need you.

    Sure, I don't necessarily agree with DPS pulling. I find it annoying. But what gets under my skin more is egomaniacs like you who think they are the most important person in the duty. Get over yourself before you look like a complete fool.
    I highly doubt that.

    Quote Originally Posted by Rein_eon_Osborne View Post
    I can assure you... if this is another MMO, you'll probably correct. But FFXIV is different. Tanks are -not- the king. It's the group's decision. If people are dissatisfied they each have 33% power over the group that's also known as Vote Dismiss count.

    A single pulling tank is as good as a gimped dps with constant Weakness debuff. Why? Because in addition to tanks' already lower damage output than a legit DPS, tanking a single pack is something that's not exclusive to tanks. Single pulling devalues qualities where tanks shines at: their tankiness. Why would you waste that advantage of yours by playing chicken? If you don't want to see anybody pulling ahead in lv50+ contents, then pull until there's nothing left to pull.

    Do note that I specifically mentioned lv50+ because that's how easy tanking progresses into late game. If it's lv15-50 where walls aren't so apparent (i.e. Aurum Vale first room), taking consideration of your healers' limited tools, dps AoE firepower, and your own survivability is completely fine. Under normal circumstances, big pulls are almost always preferred. Horror stories happen but they're not the norm.

    Please don't fall into "Tanks/Healers are the king"-trap, that's a relic from another MMO. I repeat; FFXIV is entirely different.
    Ah. So in FF14 it's okay to abuse and disrespect tanks?
    (1)
    Last edited by Tanis_Ebonhart; 10-23-2021 at 01:11 AM.

  2. #2
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Ah. So in FF14 it's okay to abuse and disrespect tanks?

    You're already disrespecting your parties time by refusing to put even a modicum of effort into a team activity; Why on earth would you expect them to respect you back?
    (9)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Oh? So you're saying a DPS knows better than the tank? Even in randoms? The DPS magically knows the tank's skill level thus they have the sole authority to dictate runs and the tank should adjust to do what the DPS wants even if they aren't comfortable with it?
    If a dps pulls and doesn't die because the healer is on board with it, then your discomfort is unwarranted. Clearly the mobs don't hit very hard. So yes, you should adjust to what your group wants instead of expecting them to adjust to what you want.

    Your skill level is irrelevant to this conversation because tanking dungeons requires you to run forward, press a cooldown and press AoE buttons. The same thing you (hopefully) did in Sastasha.
    (9)
    Graphics
    MSQ
    Viper

  4. #4
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Reinha View Post
    If a dps pulls and doesn't die because the healer is on board with it, then your discomfort is unwarranted. Clearly the mobs don't hit very hard. So yes, you should adjust to what your group wants instead of expecting them to adjust to what you want.

    Your skill level is irrelevant to this conversation because tanking dungeons requires you to run forward, press a cooldown and press AoE buttons. The same thing you (hopefully) did in Sastasha.
    Disagree. The DPS shouldn't require being babysat while they walk all over the tank and force the healer to work harder to save them from their suicidal tendencies.

    If tanking was so simple then why do most play DPS? Simple. Tanking isn't easy nor is healing. So most players don't want that responsibility as they know that when a DPS messes up that the Tank and sometimes healer are blamed for not carrying harder.

    Quote Originally Posted by LittleImp View Post
    You're already disrespecting your parties time by refusing to put even a modicum of effort into a team activity; Why on earth would you expect them to respect you back?

    You assume a lot while giving the DPS the benefit of the doubt no matter what they do while placing all blame on the tank.
    (2)

  5. #5
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    897
    Character
    Thurm Webb
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Disagree. The DPS shouldn't require being babysat while they walk all over the tank and force the healer to work harder to save them from their suicidal tendencies.

    If tanking was so simple then why do most play DPS? Simple. Tanking isn't easy nor is healing. So most players don't want that responsibility as they know that when a DPS messes up that the Tank and sometimes healer are blamed for not carrying harder.
    So you just answered your own question but decided to throw in a useless statement in the middle. "Tanking isn't easy" is a lie. you follow up right after by saying the real reason "So most players don't want that responsibility". It has nothing to do with how hard it is.

    In terms of the actual job itself, your rotation is way easier so you can focus on nothing except keeping aggro and keeping others alive.

    I also want to point out how hilarious it is that you use the argument about "force the healer to work harder" in the forums when there's always a bunch of threads about how healers are bored and have nothing to do but press 1 button.
    (4)

  6. #6
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,536
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Watching diva tanks get torn to shreds gives me life.

    Imagine thinking holding w on the keyboard/forward on a joystick is some kind of forbidden art.
    (9)