Page 74 of 479 FirstFirst ... 24 64 72 73 74 75 76 84 124 174 ... LastLast
Results 731 to 740 of 4783
  1. #731
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    DRK need a Delirium rework too, it's one of the JP most popular request end with the bloodspiller spam and would do a lot to separate DRK from WAR.
    (17)

  2. #732
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,357
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Given that EW is 30 days away. Can we really expect any real changes outside of potency and cooldown times to be changed between now and the launch date?

    Mr Happy interview already provided proof that our concerns here do not reach the development team. I did watch Xeno's video however the concerns he brought up I highly doubt or bet nothing will change until 6.1 for DRK.
    (4)

  3. #733
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Derio View Post
    Given that EW is 30 days away. Can we really expect any real changes outside of potency and cooldown times to be changed between now and the launch date?
    Expect? No.

    Need? Nonetheless, yes.
    (18)

  4. #734
    Player
    Keotastrophe's Avatar
    Join Date
    Oct 2021
    Posts
    2
    Character
    Eluric Spittle
    World
    Tonberry
    Main Class
    Paladin Lv 80
    I was very disappointed with the DRK job actions reveal. What do the tanks get for their level 90 skills? Gunbreaker gets a two cartridge AoE. Warriors get the spin dash. Paladins get Confiteor IV. Dark Knights? They get a buffed Flood of Shadow. What? Why? Seeing the treatment that DRK gets compared to the other tanks is just very sad and I throw myself fully behind support for a DRK rework.
    (4)

  5. #735
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by shao32 View Post
    I saw Xeno video too and despite im not always agree with him either i wont deny i enjoyed how much he ranted about DRK. Despite all of this comunity support and such awesome call for a change on the job in basically his entire kit and gameplay flow im gonna play the devil avocate and bet that SE will only ajust Blood weapon to the stack system and call it a day, i know im pessimist but i don't think they are going to do the rework the job desperately needs.
    Honestly if that's all they did before EW's launch that's still miles more than what i'd expect.
    A full on rework of the job would take time, and if it were to happen (I hope) we would only hear that they're considerin it and will wait to see how it performs in raids. If the numbers of DRK clears aren't high enough for them, then we might see either a NIN style mid-expac rework, or have to wait *again* for 7.0.
    (9)

  6. #736
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by WhyAmIHere View Post
    If the numbers of DRK clears aren't high enough for them, then we might see either a NIN style mid-expac rework, or have to wait *again* for 7.0.
    At most, yeah...
    Though the mid-expac NIN rework didn't actually do too much and 8m not sure how much that would be able to satisfy. It didn't get any new skills or change the identity in any way, and it sounds like those are the kinds of fixes people here are asking for.
    (0)

  7. #737
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Derio View Post
    Given that EW is 30 days away. Can we really expect any real changes
    The answer is no. This goes for potencies too. If any changes happen it will be potency adjustments in 6.1 and that's it. To say otherwise is to be in denial. Dark Knight as a whole will be underwhelming while everyone else can do what Dark Knight does but better.
    (8)

  8. #738
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    All aesthetic and design decisions aside, have you even seen the opener?

    I've created a little picture to visualise it (order of oGCDs for optimal play might differ):


    Your very first 9 GCDs are filled with oGCDs, there is no space to weave even 1 mitigation CD!... well, maybe 1 if you can use Delirium pre-pull, but that's it. If you thought GNB was loaded, that's a joke compared to this opener!

    Salted Earth and Abyssal Drain - especially Abyssal Drain - deal too little fluff damage (on single target) to justify them taking that many slots. There has to be done something about it... and/or change how the new actions work.

    Of course, I would prefer a full rework, DRK is a mess. And yes, even if DRK was always somewhat of a mess, this expansion is taking it way too far!
    (14)

  9. #739
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by WhyAmIHere View Post
    Honestly if that's all they did before EW's launch that's still miles more than what i'd expect.
    A full on rework of the job would take time, and if it were to happen (I hope) we would only hear that they're considerin it and will wait to see how it performs in raids. If the numbers of DRK clears aren't high enough for them, then we might see either a NIN style mid-expac rework, or have to wait *again* for 7.0.
    yeah turning Blood weapon to a stack system is actually a pretty easy change and cheap to do considering they have several skills doing the same so i bet it would be quick, for the rework i don't expect it before launch at all, with luck at 6.1 buuuut considering the threatment DRK has recive i totally expect them leave the job like that until 7.0 and pray they don't decide to add more meme traits and generic oGCD.
    (10)

  10. #740
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by shao32 View Post
    yeah turning Blood weapon to a stack system is actually a pretty easy change and cheap to do considering they have several skills doing the same so i bet it would be quick, for the rework i don't expect it before launch at all, with luck at 6.1 buuuut considering the threatment DRK has recive i totally expect them leave the job like that until 7.0 and pray they don't decide to add more meme traits and generic oGCD.
    After seeing Enhanced Unmend I believe more Meme Traits & Generic oGCD are possible:


    Level 90 Enhanced Living Dead: Each use of Salted Earth reduces cooldown of Living Dead by 5 seconds

    Level 90 Living Dead-Living Shadows: Using Living Dead While Living Shadows is active increases Living Shadow Esteem's damage by 5%
    (7)

Page 74 of 479 FirstFirst ... 24 64 72 73 74 75 76 84 124 174 ... LastLast