Quote Originally Posted by AndieEldritch View Post
In AOE we gain chakra super quick, so that shouldn't be an issue, especially now with Shadow of the Destroyer crits.
Single target will be slower when BH is not in use but not significantly, I am kinda worried about overcap, I already get a load of FC uses during BH windows now, with 100% chakra rate on weaponskill/spell it's going to be messy without two stacks of 5.
Have we seen monk from the media tour yet? I have to think that's a misinterpretation.

I can't imagine in raid scenarios getting 8 chakra stacks every 2 seconds. You will be guaranteed to over cap if that's the actual implementation of the final brotherhood skill.

Thunderclap, speaking as a controller player, is probably going to just be thrown away. I'll use it as a gap closer to get back to a boss, but can't see it being valuable. It takes longer to target a member to move to with the skill then use it than it will in most cases to just walk over to them. Had the same problem with athereal manipulation. And macroing it will still add additional delay to it going off. I feel like it would have just been better to copy En Avant if they wanted to give monk a damageless movement skill. Being forced to target an enemy or party member is a useless hoop to jump through, and reeks of people developing the skill who only played the job on PC.