While not looking at it from a hardcore content standpoint, we appear to be Losing buttons (admittedly stance dancing is not often used at least at my low level of play) with the 3 fists going away. A few of my points have already be covered above. SSS is still a funky disengage which is why I guess they changed our shoulder tackle to a poor mages aetherial manipulation. Anatman still feels comically useless especially with the longer phase transitions or ones that force a stun and thus break shown in ShB is these will be the norm. We're still the only melee without a ranged attack for "Stay away from the boss" phases. Enlightenment can work in a pinch but has a 5 second charge up for subsequent and you're in all likelyhood better off saving that for a melee chakra finisher anyways. Elixir (and unless I misread the job change Tornado kick) are coming off our bars so all we really have to do is focus on our positioning and hit the chakra button when we have 5 while cycling our combos. 30 seconds between forms while a buff doesn't
feel super useful.

Just so this isn't purely a complaint post. Getting Formless fist AFTER perfect balance finisher looks really nice. Also I'm actually for less buttons personally. Samurai pretty much does everything I want but better but the class has severe button bloat.

Also it feels like in content where positionals don't matter (Bozjan or certain bosses for example) we're going to be REALLY easy to play.