In all fairness this is the problem with healers

Currently I do like that they are finally splitting them up into shield healer and pure healer, so I expect more changes to happen to balance these roles together

The problem I see on the scholar side is often people keep "pushing" to further their "healing" role, when in fact I think scholar needs to be pushed more on its "shielding" factor and support to the "pure healer"


All scholar skills works as intended and require u to "think" with Ur co healer and map our Ur skills to beat the boss, with minimum effort in the healing aspect

Scholar provides a STRONG kit to the other healer in the party and is the king for being the secondary healer that is legit unmatched, which people keep forgetting

Scholar provides soo much

Fey illumination (increase healing + damage reduction)

Sacred soil (regen + damage reduction, cost 1 aether)

Whispering dawn (no mp cost just a cd)

Indom (no mp cost, cost 1 aether)

Lustrate x3 (no mp cost and cost 1 aether)

Chain strategem (damage buff for the entire party)

Now with endwalker coming they now have even more skills to support their co healer

New buff ( increase max hp, and heals them)
New AoE buff (increase movement speed + damage reduction last 20sec.....this skill is soo broken it's going to get nerf it last longer then normal sprint since that got nerf to 10sec whilst in combat)


So yeah I kinda expect some nerfs heading towards scholar and astrologian in endwalker because they have TOO much utility in their kit so I can already see a few nerfs coming to these jobs in endwalker