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  1. #1
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    621
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    I’ve been healing since 1.0 times, while I’d appreciate more variety in our DPS kit I’m not sure making encounters require more healing outside of higher end content is the answer. Some people only run with their raid crew and don’t meet the people who struggle to heal even basic dungeons. How do you make content for those players? If they amp things too high less people want to heal and queue times rise.

    They already scale up the heal checks as we progress the content, and when they tried making harder dungeons people complained and stopped running expert roulette. It’s a fine balance to keep every tier of player happy.

    Also things like stance dancing was a terrible idea, if you had higher ping more often than not it would delay and you’d swap right back to the wrong stance and end up healing for nothing or as a tank miss your mitigation to survive tankbusters. While this was appreciated by high-end raiders it was just a pain to the general population. They had to simplify things to get more people to play, as a result queue times are not as bad as they once were.
    (11)
    Last edited by Wobi; 10-18-2021 at 12:38 PM.

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Wobi View Post
    Also things like stance dancing was a terrible idea, if you had higher ping more often than not it would delay and you’d swap right back to the wrong stance and end up healing for nothing or as a tank miss your mitigation to survive tankbusters. While this was appreciated by high-end raiders it was just a pain to the general population. They had to simplify things to get more people to play, as a result queue times are not as bad as they once were.
    CS was really finicky, too. Those old memes about healing in cleric stance weren't just because we were screwing up. You would think it was off but it wasn't. And while we do often have to make up for our parties doing stupid things, CS almost seemed to punish us more than help us, since it had that cooldown before you could swap it off and inevitably someone would take avoidable damage the second you put it on. I was really happy when they changed our damage to MND and got rid of the whole process.
    (3)

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