It's not even a proper dot.. if the enemy moves or phase changes (ones where its not immune) the shadow can't deal damage like a normal dot.. making it much worse then a cast on target dotSome say the pet is DRKs fun toy, but imo, theres nothing to do with it, and u cant use it when u want really. its just a DoT.
The only thing DRK has going for it, is its Aethetics. including the "DoT" i mentioned. its just a flashy DoT. (And imo Reaper has even better aesthetics/animations by a butt load)




TBN is a fun toy because it can be used for a lot of situations that other things can't. It can prevent knockbacks by absorbing 100% of the damage, it can save the last remaining healer or RDM that is on 10% health or has lots of vulnerability stacks as an aoe is being cast, it can save you when you are at 5% health, it can save your co-tank who accumulated lots of vulnerability stacks, it can absorb entire tank busters and prevent Doom in DR especially when combined with Shadow Wall. It allowed me to solo Therion (from the last 5.0 dungeon) multiple times on DRK.
Last edited by Jeeqbit; 10-18-2021 at 01:11 AM.
Aye it's fun when TBN has it's uses, I used it a lot to cheese raid mechanics like Titan in E4S during Titan-go-rounds in the end I'd Rampart + TBN into LD to eat both the TB and the double stack. You can get creative with TBN but at the end of the day it rarely sees use outside of hard content, which is a shame I've used it many times to save people, myself, co tank etc, but DRK feels really bad when you outgear alot of content for your TBN to just not break and then that feels really bad.TBN is a fun toy because it can be used for a lot of situations that other things can't. It can prevent knockbacks by absorbing 100% of the damage, it can save the last remaining healer or RDM that is on 10% health or has lots of vulnerability stacks as an aoe is being cast, it can save you when you are at 5% health, it can save your co-tank who accumulated lots of vulnerability stacks, it can absorb entire tank busters and prevent Doom in DR especially when combined with Shadow Wall. It allowed me to solo Therion (from the last 5.0 dungeon) multiple times on DRK.
The issue with TBN though has been in it's inception where if it didn't break back in SB it was a huge detriment to you, in SHB it's still a detriment if it doesn't break which sucks as I hate defensives being tacked on to your offense attacks no other tank gets punished for using their signature ability as much as DRK and it seems in EW it's not gonna change. Didn't wanna turn this into a doom and gloom thread because I actually do like ShB DRK or I wouldn't still be playing it but once EW comes out I'll likely switch to WAR because it got so many huge QoLs and buffs (3 Onslaughts, 2 secs on Holmgang, Equilibrium being god tier, Bloodwhetting, Primal Rend, Shake it off buff).


they need to hire a staff for both roles or maybe actually give a proper thought about the jobs and roles cause we exist in the game.
you expect that going into EW your job would actually advance, i mean they said so in their LL that the jobs will go forward from 5.0 design and above( whether we like it or not, that is what was said and promise).
HOWEVER, look at the capstone skills healers get and tell me they actually cared about that role, tell me they actually thought about the healers in development, tell me they actually put the time and effort in developing those skills cause really and i mean it, those skills are the most embarrassing, none thought, not even been developed skills, that are suppose to be the new thrilling skills that will exist for healers going into EW.
when you look at those stuff, i don't think anymore they need to hire a new healer developer, i think they wont hire one cause they simply don't care.




Where has it been said that they don't have enough people to work on them? There are obviously lots of developers and plenty of job openings for this game on their website all the time.


there is a difference between shortage of people and just not willing to put the effort as seen from EW skills "being developed" for the roles.
those skills that were developed for EW for the healers screams either they did not have time to work on healers or they simply did not put any effort to design EW healers
Last edited by CrimsonGunner; 10-18-2021 at 05:27 AM.




https://forum.square-enix.com/ffxiv/...ealer-designer.
I did a pretty deep analysis on this a few years back and as far as I can tell, it still stands true to this day. Kei Sato was promoted to a more senior role and an assistant designer got drafted in behind him.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Yoshi's stance is still pretty much the same. In his interview with Zepla, he emphasized the need for clear communication when asked about what players want / need.
Tanking has been going down hill into utter boredom since SB. HW was peak tanking.
Last edited by Caurcas; 10-18-2021 at 10:18 AM.
I keep seeing this argument that it is problem for few vocal minority or the devs deem it not a big issue buuuuuuuut;
I am just going to leave this here.
![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


