Quote Originally Posted by ty_taurus View Post
My interpretation about that response was he realized that the SCH’s section of the job actions trailer was poorly executed. Even if not much changes, they still want the job to look cool. An example would be something like MCH where very little is changing, but they still show off things like the Automaton Queen, Flamethrower, Auto Crossbow, Ricochet… i.e. things that look cool. SCH admittedly have very little interesting looking actions these days, but they could’ve at least used things like Fey Union, Scared Soil, or Summon Seraph. It also just didn’t even showcase the sprint buff well at all.

He seemed to be apologizing more that he didn’t oversee the trailer more meticulously to ensure that the SCH looked better and displayed their new capstone more effectively, but followed up by saying that SCH will still be fun to play, or at least that’s what they say.
It's water under the bridge at this point. We will have to wait until 7.0 to truly see how Yoshi decides to redeem this error for SCH. It's really far off, but I will be watching the SCH trailer VERY closely in 7.0, as will a lot of other people.

Quote Originally Posted by ty_taurus View Post
So what? It’s clear that there’s a fairly significant chunk of the player base that is upset. It’s bubbled to the surface so much so that influencers who don’t care at all about healing asked legitimate questions on behalf of their fans who do play healer. We’ve had back and forths before and you keep taking this stance of “us vs them” in regards to casual players and experienced players. We are not your enemy. We are not trying to ruin your casual experience.
The versus is actually the players who are upset, and the devs. The casuals get caught up in this crossfire. But as much as you want to express that you are not an enemy to the casual players, the devs are not your enemy. They are not trying to ruin your experience.

Quote Originally Posted by ty_taurus View Post
We need to break this down a little because there’s an important distinction between healers that try and struggle vs the section of healers that were demanding the role change so that healers never DPSed and would outright refuse to DPS in any content no matter the circumstances. The later were basically selfish players who wanted to play a different game with FFXIV’s aesthetic, because that’s not how FFIXIV is designed, and it will never be that way.

For the healers that would try and have a difficult time, I get that. There are changes that I think were really good in Stormblood to make their experience easier, such as removing Cleric Stance. I firmly believe Cleric Stance was terrible because it was a system based on punishment. If you don’t use it, your punished because you can’t DPS. When you do use it, if you mess up your timing, then your healing is punished and you could have the team killed because you forgot to press a button, or because your latency prevented it from being turned off.
I am well aware of the many 'types' of healers. Again, when it comes to encounter and job design, the devs have to indiscriminately take the whole playerbase into account.

Quote Originally Posted by ty_taurus View Post
I don’t understand how we’ve specifically talked about this before, yet you keep bringing up this skill floor debate. How can I make it any clearer that…

WE. DON’T. WANT. TO. RAISE. THE. SKILL. FLOOR.

At this point, I’m inclined to believe one of three things: either you don’t understand the difference between a skill floor and a skill ceiling, you’re misunderstanding the difference between then, or you’re just intentionally ignoring what we’ve been saying in order to paint a narrative. If it’s the former two, please tell me. I will be more than happy to find you a number of examples and explain in greater detail what they are to help you understand what we’re talking about.
If you feel I am not getting the point, you are free to elaborate. However, I am not saying you are trying to raise the skill floor. I am saying this is what happens by giving healers additional responsibility; and you are giving healers additional responsibility by adding more offensive skills. I am not sure how I can make that any more clear for you. Do you think the devs don't give healers more offensive skills out of pure spite? That they literally just want to punish healers for playing the job optimally, and pamper the casuals? Is that what you think? Before you answer that...

Quote Originally Posted by ty_taurus View Post
You’ll do more good for SCH leaving it alone and showing the team in numbers that SCH players are leaving the job than you will digging your heels in the sand and pouting about it. That said, I can’t tell you what to play as that’s each person’s individual decisions, but know that actions speak louder than words, especially when money is involved. And if Sage isn’t enough, continue to bring that up.
And there's that defeatist attitude again. You need to take a look around and see who is actually pouting here. You can bench your SCH or whichever healer you're not satisfied with, but understand the position it puts you in. It's not one of power. It isn't one where you're free to express your discontentment anymore, because you're not actually putting any time into playing the job in EW. All you can do is hope others jump off the cliff with you in protest. How confident are you in all these 'upset' healers joining in your boycott?

Regardless of your view, Yoshi is asking you to play the jobs, so why would you think doing the opposite is the best way to get to him?