I doubt giving healers 123 rotations solves the problem. People will still complain healers being boring. Just look at DRK threads.If you need to GCD heal, you are not DPSing, so 111 or 123 doesn't matter.
If you don't need to heal, 123123 is not harder than 111111 (or hard enough that it is not manageable).
If there are party mistakes (that actually don't kill you), then you are either in prog (and a healer dropping a Glare2 doesn't matter) or you are farming/doing whatever and if you hit enrage, the problem is that you made a mistake, not that the healer had to stop DPSing for a couple of seconds.
Raids are very rigid and choreographed dances. In those rare moments when you actually get the chance to fix a mistake, you'll fix it by doing Glare, Glare, Glare, oGCD, Glare, Glare. With more DPS buttons, it'd be Glare 1, Glare2, oGCD, Glare 3, Glare 1 etc. or something like that.
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