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  1. #21
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    It's because of posts like that that the legitimate complaints are getting ignored....
    (13)

  2. #22
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    What did BLM get?
    Even more damage.
    Even more of a lead on the top of the DPS chart.

    That's quite good enough.

    BLM isn't a utility class, it's pure deeps, god tier, get gud do deeps, ect.
    (10)

  3. #23
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Blm will do ofc more dmg then any other caster but it’s gonna be like right now, in some fights blm and smn will be pretty close dmg wise. And what a lot of people don’t talk about is thatsummoner has 2 free ogcd heals in Phoenix (a 700 potency group heal is nothing to sneeze about and a single target heal with 1200 potency is also pretty nuts, not forcing the healer to gcd heal In way more situations and increasing group dps because of this).
    (0)

  4. #24
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mortex View Post
    Blm will do ofc more dmg then any other caster but it’s gonna be like right now, in some fights blm and smn will be pretty close dmg wise. And what a lot of people don’t talk about is thatsummoner has 2 free ogcd heals in Phoenix (a 700 potency group heal is nothing to sneeze about and a single target heal with 1200 potency is also pretty nuts, not forcing the healer to gcd heal In way more situations and increasing group dps because of this).
    Actually the heals are pretty much pointless outside of solo play. Healing in this is excruciating simple and most of the time an oGCD heal will cover dmg. Not to mention you can only use this during Phoenix.
    Soooo...yeah. kinda pointless to count on or consider it.


    EDIT: You literally played astro in raid and pulled off good parsers. You should know this
    (4)
    Last edited by zcrash970; 10-15-2021 at 02:39 AM.
    I'm just some guy...

  5. #25
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Zzzlol94 View Post
    SMN has currently an 80% buff to their raidwide damage buff
    RDM has a ~30-40% increase to theirs.
    SMN then gets a free to use Manaward, TWICE. ON HALF THE COOLDOWN. WHAT?
    SMN can now move close to 100% of the time without DPS loss, even without having Ruin 2 for movement.
    RDM now has a damage reduction AND healing increase cooldown
    OP also forgot to add that SMN and RDM now have Sleep as a role action, so BLM's relative utilitarian value has actually gone down.
    Just, while they're nickel-and-diming things like Manaward not being "unique".

    Cuz anybody was using Manaward as a raid utility, and not a means to greed out a tiny bit more DPS instead of dodging mechanics.

    Meanwhile we also get a nerfed Xeno for some reason, while the one thing we need to counteract SMN/RDM buffs is MORE damage.

    Currently, BLM has had barely any buff to damage. Many jobs have gotten very slightly nerfed on potencies
    Well someone definitely wasn't listening when the devs said "we're changing how weapons contribute to magic and physical damage so some potencies will look lower."
    ... and didn't look at Paradox being over a 200 potency increase over the Fire 1 you use twice as often as Xeno...
    But also, potencies right before an expansion drops are all hugely subject to change. Number tweaking is the fastest and easiest knob for adjusting balance.

    Bet they're gonna say "MY DPS WAS CUT IN HALF" because of the stat crunch too.

    which is STILL the primary reason no progression group will ever accept a BLM into their party if a SMN/RDM of equal skill is available.
    Yes, if a well-played SMN or RDM has enough DPS they can match up to a marginally played BLM, Raise will certainly be what pushes them over.

    No other factor. (/s)

    SE has never been able to understand how to balance casters, but they keep being completely oblivious to what's causing this to happen.
    ... in your opinion, as someone who also says:

    What I think should rather be done, RDM/SMN should get rid of their non-DPS utility and get rid of their raises.
    ... Yeah, good luck talking down to Square about balance in your professional experience of... literally advocating homogenization.
    (5)
    Last edited by Archwizard; 10-15-2021 at 12:58 PM.

  6. #26
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mortex View Post
    Blm will do ofc more dmg then any other caster but it’s gonna be like right now, in some fights blm and smn will be pretty close dmg wise. And what a lot of people don’t talk about is thatsummoner has 2 free ogcd heals in Phoenix (a 700 potency group heal is nothing to sneeze about and a single target heal with 1200 potency is also pretty nuts, not forcing the healer to gcd heal In way more situations and increasing group dps because of this).
    The phoenix heal in Endwalker, just like now, is flavor, not utility. You aren't holding onto firebird trance until the party really needs that medica 2 to go out because you're losing damage. As a healer, I'm sure its nice if it happens to align with phases where the party is taking a lot of damage, but really not something you can ever rely on.
    (2)

  7. #27
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by wereotter View Post
    The phoenix heal in Endwalker, just like now, is flavor, not utility. You aren't holding onto firebird trance until the party really needs that medica 2 to go out because you're losing damage. As a healer, I'm sure its nice if it happens to align with phases where the party is taking a lot of damage, but really not something you can ever rely on.
    Everlasting Flight already lines up with damage more often than not. On top of that, you have much more flexibility now, considering you have a 15 sec window to weave Rekindle and an additional 30 sec window for either damage to bring your target under 50% health or for the regen to start ticking down. It's absurd to write it off as "flavor".
    (1)

  8. #28
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MilkieTea View Post
    No.

    /10char.
    Ironically, you'd see very few complaints from RDM and SMNs for losing their respective Raises, especially SMN as it's new rotation makes it an even bigger DPS loss. Neither wants to raise. They do it for prog sake. It's the Healers who care because they don't want to touch their raise without Swiftcast.

    With all that said, OP seems to forget that BLM'S "utility" even right now is its massive damage. Hell, speed meta since Verse has brought Samurai despite Dragoon and Monk offering all kinds of buffs. Why? Their buffs aren't enough to offset Samurai's raw damage. Admittedly, there are other factors at play but sheer damage is still a major contributor. The only thing OP is correct on is statics will typically want you to play RDM/SMN for prog. While that can be understandably frustrating, the change to Embolden now means statics can more freely drop a Melee without punishing their RDM. This restriction is also only really prevalent in the more sHC and HC groups. So if you don't have those aspirations, then it really doesn't even matter. You'll find a static as a BLM.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  9. #29
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by rewd View Post
    Everlasting Flight already lines up with damage more often than not. On top of that, you have much more flexibility now, considering you have a 15 sec window to weave Rekindle and an additional 30 sec window for either damage to bring your target under 50% health or for the regen to start ticking down. It's absurd to write it off as "flavor".
    You use Phoenix about every 110 seconds currently on SMN. Despite that healing from Phoenix, healers are not really planning that into their healing timeline. The difference between a player living or dying is not going to be dependent upon Phoenix's heal. The other healing tools from two healers and other mitigation options will overshadow the healing from Phoenix.
    (4)
    Fried popoto enthusiast.

  10. #30
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Ironically, you'd see very few complaints from RDM and SMNs for losing their respective Raises
    As a RDM main, I like having Raise, actually.

    Thing is, if you're at a point in progression where resurrecting people is still a viable route to get a clear over just wiping and resetting, leaving Raise purely to the healers begs the question... who's gonna rez the healers if their squishy arses get splatted. Even if just one goes down, if the other doesn't have Swiftcast handy, someone's gotta be healing the group and the tank.
    It's nice not having them all be on one role (or even on one job in a group, given the popularity of solo-heal comps).

    ... Plus it's just convenient to have for taking friends and lowbies through farm content, or even for casual raid roulettes, especially if I know they're going to die repeatedly their first time or two around. Not every spell or ability has to be weighed on its value for high-end content.

    Now as for SMN, I have no idea. I know I detested having to urgently Mana Shift on my RDM back in SB when MP was tight, I'd guess SMNs have pretty much the same reaction of "I hate being asked to but... fine, at least I have it, better than wiping."
    (9)
    Last edited by Archwizard; 10-15-2021 at 01:00 PM.

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