"It´s absolutely disgusting in which direction the whole gaming industry went because of this bs."

The gaming industry's direction is directly due to the economics of publishing games. When something sells, it is held up as an example of how things should be. And, unfortunately for some of the more experienced gamers, "how things should be" isn't enough.

The option is always there to pursue the one or two game publishers who do provide more depth in content and gameplay. If they exist. Entertainment publishers do not go out of their way to make content exceedingly difficult because difficult doesn't pay the bills. Go ask Carbine Studios about Wildstar and their promise to bring back the 'hardcore' in hardcore MMOs- and their lack of business acumen, of course.

Players continue to play MMOs because ... they're invested. In the story. In the World. In their friendships. In their time and effort and the rewards that come from playing for what seems eternity. FFXI is still up-and-running. EQ and EQ2 are still around. Heck, even Ultima Online still has a game presence. Why? Because however small the player base, someone always considers these MMOs to be Home.

Get frustrated. Sure.

Vent about it. Sure.

Start to diss on players whose capability you don't like because you think they hold your MMO hostage from better content. Not cool.

Try to figure out exactly Why you still play this game and go with that.