I like that idea of increased healing received. It does not lose the concept of it. It does not break the balance. It does not require effort of re-designing a skill.Players years ago that cared about Dark Knight being more like Dark Knight did suggest Walking Dead giving 300% increased potency associated with heals to make it less draining on Healers. But no one really cares and the argument has always been that outside of raids you don't need LD to clear content so why bother. Another idea was putting the old Sole Survivor effects on a Dark Knight or a Doom counter above their character that counts down to signify they need to be healed but that didn't happen either.
But then you can get into situations where your dungeon group made very big mistakes and the only Tanks that can solo content is Paladin and Warrior with their mitigation and large amount of self heals. Dark Knight and Gunbreaker have low sustain.
Only way LD can function properly is good comms with your healer.
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