WoW is NOT the first and will never be. Pls don´t talk about stuff you seem to have no clue about.
FF14 failed hard and needed a completely revamp so far. And a lot of stuff is just copy & paste in this game. Just check out ARR or HW. There are HC dungeons.
If SE´s idea is to downgrade the game until the last disabled person or a 1 year old baby is able to clear it, then their idea sucks.
Pretty much 99,9% of all players are overqualified in this game. How many players do even put efford into dungeons or the MSQ? How many got so hard stressed with them? The most bad players are only bad, because they don´t have to be better and don´t care about it so far. They don´t even read their fcking skills.
And while WoW players check out other games in times with no content, the FF14 players do the same. And i promise the most guys won´t stay in this game, because the whole early game is a boring 1 button XP grind. Any other MMO out there has a better gameplay-experience than this game, especially through the level-phase.
This game has a story yes. But any singleplayer-game has a story. As MMORPG ppl expect more teamplay and of course challenges you can beat together, rewards and a great environment. Dungeons are far away from being a challenge as much as MSQ is. The environment is once seen and only re-used with relic weapon fate-grind. We don´t even get a bunch of dungeons anymore, we get 1 wall to wall bang with some new colors. Class quests and a decent MSQ fight? No, it would be too much to balance. Everyone should play Alphinaud, Alisae or whoever with a pre-designed 2 button spam fight.
It´s a mystery that ppl can´t see all the design flaws and lazyness of the devs which are very well presented since SHB. The story is the ONLY thing which is good, but gameplay and content-wise, it´s the worst expansion i´ve played all my life.
We´ve either braindead content without rewards or progress, or we´ve "10% efford" content with a 0,01% dropchance or 99 kills for a mount. Do you really feel rewarded about it? Do you really think "Man we did so good!"?
Seriously, is a MSQ with an easy option together with 1 000 000 dungeon and fategrinds to level up different classes, just to touch them never again, everything you want?
This game is missing so much which is not called "glam", "animation" or "braindead". SE´s Vision is to make money with all the "animation lovers" out there instead of creating a real gameplay-experience with some depth, a progress system and rewards.