Absolutely love the goal post moving. We go from "DRK did sooo much less damage guys!" to "W-well, it had like 0 utility!" Give me a break. How do you quantify how much a DRK's lack of raid wide mitigation held a party back? How do you measure an adverse effect? If we examine stormblood's most difficult content such as uwu and ucob, we still find DRK in the highest dps healer comps, or fastest group clears (not to mention the obvious elephant in the room of world first clears). If that's the case, should we not ask ourselves how much it's lack of a raid-wide really affected it? Outside of the hyper specific, rarely played context of cheesing LB gauge generation (as if everyone's a speed running enthusiast) from the shielding provided from the other tanks, we really don't see DRK holding a party back.