Bruh y'all eat Cheerios? Disgusting.It's not even possible to pull a single mob at a time in dungeons. They always pull in packs. For that reason, your analogy is off. Single pulling in dungeons is more like taking a handful of Cheerios at a time. What you're advocating for amounts to cramming as many Cheerios as will fit into your wide open maw.
Essence farming takes no more than 30 minutes. Or they're simply buying Fragments off the Marketboard. Either way, the extra time spent isn't remotely comparable. I've ran four DRs with a premade PF in the same span of time DF took to complete it once. The decent players decided they were done getting leeched off and made their own incredibly fast alternative. Which does to show how incredibly shortsighted the whole Essence system is from a design perspective.I'm not sure how DR is even relevant to this conversation. DR has no trash and no possibility of wall to wall pulls. I was farming memories in DR a couple of weeks ago, and runs were taking about a half hour. I can't even remember a single wipe in my runs. The "decent" players who you're talking about prefer to run with each other because they've spent hours outside of DR faming essences. Their runs are taking just as long, but they've front loaded that time into essence farming and manual group finding. More power to them. I can't say I've ever been bored in DR.
Except the typical community standard nowadays is medium to large pulls, especially in Expert. Therefore, you're being the outliner and should be expected to use PF.Right back at you. If you want to play with speed runners, then do that instead of queueing for the duty roulette and subjecting a mix of novices and experts to your impatience. I know it's not reasonable to expect that of you, however, for the same reasons it's not reasonable for you to expect that of me. If I could get 50 tomestones at a pop by exclusively running trusts, I would happily do so.
Last edited by ForteNightshade; 10-07-2021 at 01:18 AM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
LoL... Front-loaded with essence farming... Someone has't been in a proper cluster farm.I'm not sure how DR is even relevant to this conversation. DR has no trash and no possibility of wall to wall pulls. I was farming memories in DR a couple of weeks ago, and runs were taking about a half hour. I can't even remember a single wipe in my runs. The "decent" players who you're talking about prefer to run with each other because they've spent hours outside of DR faming essences. Their runs are taking just as long, but they've front loaded that time into essence farming and manual group finding. More power to them. I can't say I've ever been bored in DR.
I know I’m nitpicking a bit here, but in snow cloak when the snowball drops with the goobbue in it. I always thought that all 3 of them will aggro immediately so minimum pull is 3. This one tank somehow stayed so far away that they only pulled one of them and we then proceeded to beat the snot out of that one goobbue for the next 15 seconds and it was a surreal experience for me. As a healer main who started playing a year ago, I felt like I’ve seen everything.It's not even possible to pull a single mob at a time in dungeons. They always pull in packs. For that reason, your analogy is off. Single pulling in dungeons is more like taking a handful of Cheerios at a time. What you're advocating for amounts to cramming as many Cheerios as will fit into your wide open maw.
Small pulling at the beginning when you’re a sprout/new/uncomfortable is fine, understandable, and maybe even acceptable. But at some point, you have to start improving and getting better and eventually being better. Not doing standard pulls when you’ve gotten more experience is like telling your math teacher that addition and subtraction is good enough and you don’t wanna move on to multiplication and division.
I play on both and I'd say it's slightly 'harder' on console. Nothing too major. I just don't want to flood my inventory with useless crap so I compare ilvls and I check the occasional glam. The timer won't allow for me waiting till everything is done, sadly.
Back on topic, I would say it's (as always) clear that these forums are an echo chamber. Rarely do I meet people who act like people here say they do. It boggles my mind that having to spend more than 5+ extra seconds in a dungeon is so unbearable to you guys.
Some people must play with a flip chart in order to maximise every second of this game. lol Oh well. Maybe don't run dungeons so often that staying in them for a second longer gives you heart burns? I myself am insanely bored by dungeons and barely use DF as a result.
That being said, it says a lot about the state of the game if people treat content like it's radioactive yet have to solder through it. Makes me happy we barely get dungeons in patches anymore. haha
Veteran players aren't slaves to newbies and you shouldn't encourage that, your action are actually violating grieving of others in the TOS - disruption of gameplayIf we've got a newbie watching a cutscene, I stick with them outside the arena. If those who ran in can survive without heals until we get there, great. We'll join them when the cutscene is done or the game pulls us in. If not, then they can enjoy the walk of shame back and hopefully have learned something about manners.
Buts its ok to force veteran players to go slow???Granted, I'm not that high level with my tank yet, but I can speak for my Bard, who is top lvl now, and in my opinion, I think the learning curve when it comes to 4 men and eight-man dungeons is good. Now granted after doing anything several times will make it boring at some point. But it doesn't matter what game we are talking about. Still, in the end, I have to say I have never experienced such a patient community toward new people, and if you one day wish to just plow through your daily dungeons and raids with an experienced group that can pull wall to wall and run through 5 dungeons in five minutes then plz look me up and invite me when the day comes I done this for the 20th time and just want to get my next piece of gear and have seen everything I need/want to see in the dungeons.
But please don't force people that just arrived in this game and looks at the eatherite in their first town for the first time with eyes big as footballs and ask them to rush through the dungeon and skip all the cut scenes because it was only a month ago I was that guy that thought everything even the ground I was standing on looked amazing. I could not stop talking about that guy with the awesome-looking armor and lance that was an lvl80 dragoon or just watching this ninja practicing on a dummy with his awesome-looking moves that made me wanna try all the jobs that this game can offer just to experience the effects.
And above all, the best story I ever experienced in any MMO.
Some of you might have forgotten all of this, so here is my reminder to you all.
I would disagree and say those that are actively leaving those watching cutscenes behind are the griefers.
Yes. One of these things causes people to miss out on content, and one does not. Just makes it take a few seconds longer. How can you prove the slow players isnt going as fast as they can? Maybe they are on console or just slow. Slow wont make you miss out. Too fast can make others miss out.
I'd argue it's more disruptive to pull during someones cutscene than to patiently wait. The person in the cutscene will hear the sounds of the fight, receive a notification, and may feel pressured to exit the cutscene before it's over. On the other hand, the person pulling typically won't die and was already accepting that one person would be locked out of the fight till the cutscene was over (or deliberately was attempting to negatively encourage the new player to exit their cutscene early). What's one more person?
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