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  1. #1
    Player
    Aurida's Avatar
    Join Date
    Mar 2019
    Posts
    238
    Character
    Maribelle Morunaude
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by aveyond-dreams View Post
    There would be a whole lot more blue mages out there if they had just made this a normal job. Enjoy your tentacle monster and weekly challenges. The vast majority of the playerbase has better things to do.
    Yeah but the obsession with 'current content' has blinded a lot of people to the true nature of blue mage in the game, which is content unto itself. For every blue mage player you see at endgame, you'd see a dozen others that leveled it to cap and then completely forgot about it- I'd sooner take a limited job with its own unique applicationd and game breaking utility than I would another forgettable caster DPS.
    (3)

  2. #2
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aurida View Post
    Yeah but the obsession with 'current content' has blinded a lot of people to the true nature of blue mage in the game, which is content unto itself. For every blue mage player you see at endgame, you'd see a dozen others that leveled it to cap and then completely forgot about it- I'd sooner take a limited job with its own unique applicationd and game breaking utility than I would another forgettable caster DPS.
    For me it's pretty much the same.
    Add a standard caster, I would play it to max level and then I wouldn't touch it again until the next expansion, because I will keep playing mostly my main.
    Add a limited job, I would play it to max level and complete their logs and then I wouldn't touch it again until the next time it is updated (of if I have FATEs to farm for my relic apparently...)
    I think limited jobs are a perfectly fine system for side content.
    The main problem with it, is that they used a fan favorite FF job for this. I think this is one of the main reasons why there is some backlash on limited jobs.
    (2)

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,446
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Garnix View Post
    For me it's pretty much the same.
    Add a standard caster, I would play it to max level and then I wouldn't touch it again until the next expansion, because I will keep playing mostly my main.
    Add a limited job, I would play it to max level and complete their logs and then I wouldn't touch it again until the next time it is updated (of if I have FATEs to farm for my relic apparently...)
    I think limited jobs are a perfectly fine system for side content.
    The main problem with it, is that they used a fan favorite FF job for this. I think this is one of the main reasons why there is some backlash on limited jobs.
    I honestly think what Blue Mages need are a way to contribute with endgame relevant currencies by doing their log or carnivale weekly challenges... An alternative way to earn some Revelations? Or Kupo Nuts? Some people say that you don't need good rewards and just need to do it for the "fun". Having a good reward or something to aim for is part of the fun, at least to me. I would ask if they'd do Savage or Ultimates if the reward was just an achievement.

    Also, I'm a big advocate of Blue Mage being able to have their own scoreboards and solo run achievements/title with the Deep Dungeons. They would be very fun to solo as a Blue Mage, and I feel they are kind of "neverending" content, because you can, for example (like I do) hit those for just farming the treasure.
    (3)