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  1. #21
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    YEEEEEEEEEEEEEEEEES. Sorry for yelling but... yes. Everyone should have access to an AoE the moment the first dungeon unlocks imho!
    (3)
    If you can read this. consider yourself awesome!

  2. #22
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    There isn't a need to mass pull or AoE spam those early dungeons. They're already easy and quick to complete and the enemies die extremely fast as it is. We don't need to reduce it to being run on 1 braincell pushing 1 button.
    So we keep melee on their high engaging 1-2-1-2-1-2 instead to promote intelligent gameplay? I don't get the logic.
    (10)

  3. #23
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I don't know if it has to be by the first dungeon, and I definitely don't think every job should get them at the same level (isn't too much job homogenization already a frequent enough complaint?), but I do think they need to balance it out better than it is. I was recently levelling Rogue to 30 on an alt for the summer event and it was painful that that they don't get any sort of AoE at all until after level 30.
    (0)

  4. #24
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    AOE its fun, for every job, why remove it? where's the fun in that?
    (0)

  5. #25
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    No brainer really, Melee should totally have Aoes earlier. I mean besides monk doesn’t all melee get their aoe after 30? And even DRG gets theirs like at 40 and it’s just one skill
    (3)

  6. #26
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by RitsukoSonoda View Post
    There isn't a need to mass pull or AoE spam those early dungeons. They're already easy and quick to complete and the enemies die extremely fast as it is. We don't need to reduce it to being run on 1 braincell pushing 1 button.
    This is not about mass pulling or about difficulty.
    Even the lowest dungeon gives you groups of 3-4 enemies where it is advised to aoe rather than single target but instead you are stuck with ranged dps, tanks, casters with those tools while melee just stick on a single target using 1-2.
    (4)

  7. #27
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    There isn't a need to mass pull or AoE spam those early dungeons. They're already easy and quick to complete and the enemies die extremely fast as it is. We don't need to reduce it to being run on 1 braincell pushing 1 button.
    I’ve done low end content with 2 dancers with their aoes, still the same, you simply can’t W2W with the tanks early kit and how ARR are traditionally laid it to prevent W2W. Without a talented tank and a talented healer it’s not possible in Sastsha and Deepcroft. Even the higher ones like Manor and Stone vigil will eat you alive. It’s not the dungeon it’s the kits! I hate how trivial dungeons are but your Argument falls flat due to all the ranged having early Aoes, and DNC having a atomic nuke in Standard Finish.
    (1)

  8. #28
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jirah View Post
    I’ve done low end content with 2 dancers with their aoes, still the same, you simply can’t W2W with the tanks early kit and how ARR are traditionally laid it to prevent W2W. Without a talented tank and a talented healer it’s not possible in Sastsha and Deepcroft. Even the higher ones like Manor and Stone vigil will eat you alive. It’s not the dungeon it’s the kits! I hate how trivial dungeons are but your Argument falls flat due to all the ranged having early Aoes, and DNC having a atomic nuke in Standard Finish.
    It doesn't take talent to hold enmity on multiple enemies. It just takes a thought process that can handle more than mashing 1-2 buttons mindlessly and DPS that understand they should have their primary target be the same enemy the tank is currently targeting. I've been there and done that on every duty you've mentioned. It's not hard at all. It only requires common sense. The only reason common sense is becoming less common is because people keep pushing for more things to contribute to the decline of brain activity in the masses. A problematic activity that also applies to nearly everything outside the game as well. And all the people making excuses for it are nothing but enablers of the actual issue causing it to become worse.

    As for the whole thing about AoE being better at those lower levels when enemies come in groups of 3-4. If you DPS are targeting things they way they should be 4 becomes 3 in a couple seconds, then 2, then 1, then dead. Things aren't HP sponges in those lower duties. I've also mass pulled these early duties and it generally results in it taking longer to kill things between the travel time and lack of actual damage from the AoE's that are available. Knocking everything off as you go ends out more time efficient in all but a few specific areas.
    (1)

  9. #29
    Player
    Flipityflu's Avatar
    Join Date
    Sep 2021
    Posts
    13
    Character
    Ke Pauli
    World
    Cactuar
    Main Class
    Lancer Lv 60
    Why?

    First off, how many times are you hitting level 16 for this to be an issue?
    Second, those dungeons are easy as it is...why does it need to be easier? You do realize they are tuned to not need AOE right?
    (2)

  10. #30
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Flipityflu View Post
    Why?

    First off, how many times are you hitting level 16 for this to be an issue?
    Second, those dungeons are easy as it is...why does it need to be easier? You do realize they are tuned to not need AOE right?
    Everytime you get sycned in sashy for the baby roulette.
    (7)

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