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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It depends on the game but sometimes I also get a bit carried away in regards to trying to create what I see as a 'perfect' playthrough. When it comes to being forced to make choices, I'm guilty of looking up a guide to see what happens so I can figure out what outcome I'll enjoy more between the options available to me.

    The Witcher 3 and Fallout: New Vegas are solid examples of games I've enjoyed playing where the consequences that arise from quests have made me pause and think. Sadly a lot of RPG's seem to be stripping away choice in favour of 'cinematic' experiences.
    (6)

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Theodric View Post
    It depends on the game but sometimes I also get a bit carried away in regards to trying to create what I see as a 'perfect' playthrough. When it comes to being forced to make choices, I'm guilty of looking up a guide to see what happens so I can figure out what outcome I'll enjoy more between the options available to me.

    The Witcher 3 and Fallout: New Vegas are solid examples of games I've enjoyed playing where the consequences that arise from quests have made me pause and think. Sadly a lot of RPG's seem to be stripping away choice in favour of 'cinematic' experiences.
    Yep, I will do the same thing with many games. I will deliberately spoil myself, so I can get the ending I think the character should get. It eventually turns into doing everything in very specific orders to get that perfect playthrough, on top of some other routines my character must do.

    There's a reason for it, that's because it takes good writing, and a lot of time/resources. Game developers also want players to see all the content, and sometimes they want you to experience the story the way they think you should experience in. It reminds me of Cyberpunk 2077: a fake RPG. I absolutely despised the story in that game, and hated the ending, on top of it not being an RPG. I felt railroaded into certain ending(s). I haven't touched the game since it came out, actually I never finished it in the first place, because of these issues. Once I spoiled myself it was too late, but I think I would have felt worse after all those hours spent to see that as my ending. What a waste. Usually if you want a good RPG experience, you have to go indie nowadays - not mmorpg experience though... Indie mmorpgs just don't work out. Heck, most AAA mmorpgs don't work out, it's why I still consider FFXIV the best one available with little proper competition.
    (2)
    Last edited by SturmChurro; 10-05-2021 at 03:38 PM.
    WHM | RDM | DNC

  3. #3
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SturmChurro View Post
    Yep, I will do the same thing with many games. I will deliberately spoil myself, so I can get the ending I think the character should get. It eventually turns into doing everything in very specific orders to get that perfect playthrough, on top of some other routines my character must do.

    There's a reason for it, that's because it takes good writing, and a lot of time/resources. Game developers also want players to see all the content, and sometimes they want you to experience the story the way they think you should experience in. It reminds me of Cyberpunk 2077: a fake RPG. I absolutely despised the story in that game, and hated the ending, on top of it not being an RPG. I felt railroaded into certain ending(s). I haven't touched the game since it came out, actually I never finished it in the first place, because of these issues. Once I spoiled myself it was too late, but I think I would have felt worse after all those hours spent to see that as my ending. What a waste. Usually if you want a good RPG experience, you have to go indie nowadays - not mmorpg experience though... Indie mmorpgs just don't work out. Heck, most AAA mmorpgs don't work out, it's why I still consider FFXIV the best one available with little proper competition.
    *mumbles* Something something new world... something something jeff bezos... /lh

    So many people are going to leave New World, so many people are ALREADY one foot out the door. It's... poorly executed and poorly planned. On top of this, MMORPGs are a saturated market - you have a huge crowd of kMMOs and their whales, gacha-games that also target the MMORPG mobile market with poorly implemented PC ports, singleplayer RPGs, and the dozens to hundreds of flop MMORPG crowdfunds/crowdfunding scams. It's nearly impossible for indie MMOs to make a dent in the market, and the AAA companies that try quickly realize they have NO IDEA what they're doing and their MMOs go under extremely quickly.

    Sad, really. I'd love an MMO with the amazing graphics of kMMOs, the story-driven nature of JRPGs, and the ability to understand their audiences wants...

    Maybe I really just want a graphical overhaul of FFXIV :P
    (3)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is